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Do you think they will go back to driders being a curse instead of a blessing?
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<blockquote data-quote="OmegaMan950" data-source="post: 6282460" data-attributes="member: 49115"><p>4E did go off the rails in regards to previous edition lore, but to me it was something that had to be done. Plus a lot of the material in previous editions could be contradictory or murky eg. What was Vecna's mentor? Is it called Beastlands or Happy Hunting Grounds? Where is Tharizdun currently located? Did the Faction War completely mess up Sigil, or is it all resolved as Monty Cook desired but couldn't fix before TSR fell apart. These things might sound unimportant to most people, but they're in the same place I'd put the topic of drider transformation being a blessing/curse - only being relevant to any particular DM's game as it suits their needs. We can't expect new DMs, casual DMs, or DMs branching into other campaign settings to hunt down long out of print (or buy pdfs, nowhere near a substitute for the real thing) material costing a fair bit of money to satisfy old school lore, and if you say "The old material can be reintroduced in the new edition rulebooks" I'm going to respond with "It's going to push out the new ideas".</p><p></p><p>I like 2E Planescape, but one of my favourite 3E books was Beyond Countless Doorways which didn't really fit into the Great Wheel model. I like 2E Darksun, but I'm not going to stress if a 4E adventure has goblins in it. I like 1E Spelljammer, but I'm not going to care where Aebrynis is situated. Why? Because I'm only going to use what's important to my game.</p></blockquote><p></p>
[QUOTE="OmegaMan950, post: 6282460, member: 49115"] 4E did go off the rails in regards to previous edition lore, but to me it was something that had to be done. Plus a lot of the material in previous editions could be contradictory or murky eg. What was Vecna's mentor? Is it called Beastlands or Happy Hunting Grounds? Where is Tharizdun currently located? Did the Faction War completely mess up Sigil, or is it all resolved as Monty Cook desired but couldn't fix before TSR fell apart. These things might sound unimportant to most people, but they're in the same place I'd put the topic of drider transformation being a blessing/curse - only being relevant to any particular DM's game as it suits their needs. We can't expect new DMs, casual DMs, or DMs branching into other campaign settings to hunt down long out of print (or buy pdfs, nowhere near a substitute for the real thing) material costing a fair bit of money to satisfy old school lore, and if you say "The old material can be reintroduced in the new edition rulebooks" I'm going to respond with "It's going to push out the new ideas". I like 2E Planescape, but one of my favourite 3E books was Beyond Countless Doorways which didn't really fit into the Great Wheel model. I like 2E Darksun, but I'm not going to stress if a 4E adventure has goblins in it. I like 1E Spelljammer, but I'm not going to care where Aebrynis is situated. Why? Because I'm only going to use what's important to my game. [/QUOTE]
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Do you think they will go back to driders being a curse instead of a blessing?
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