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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do you think this would unbalance the game?
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<blockquote data-quote="jerichothebard" data-source="post: 1221452" data-attributes="member: 4705"><p>That's a pretty major change to make to the system for what amounts to a pretty small bonus for the DM.</p><p></p><p>If NPCs are proving to be that much of a problem to generate, buy one or two of the MANY books of NPCs floating around... </p><p></p><p>and it royally screws over the guys who play 4/level classes.</p><p></p><p></p><p>side note:</p><p>I personally don't think that there are too few skill points per character, with the exception of the 2/level group. Remember - the DC of an average task - say, riding a horse down the street, or cooking a basic meal - are around 10. Take a little time, you got it made.</p><p></p><p>Only when you get into specialties and extraordinary tasks are you talking about higher DCs, which then require higher skill bonuses. So, people with two or three skills maxed out are specialists - decent enough at everyday tasks, pretty good at a few.</p><p></p><p>which is pretty realistic.</p><p></p><p>As for the argument that you always see characters with the same skills maxed out, well, duh. </p><p></p><p>Bakers don't go adventuring. Adventurers do. </p><p></p><p>They're like the NFL - how many of those guys have much in the way of skills beyond football? not many. or the NBA - even the most gifted basketball player of all time so far - Jordan - was a pretty sucky baseball player, and is only passing at golf.</p><p></p><p></p><p>jtb</p></blockquote><p></p>
[QUOTE="jerichothebard, post: 1221452, member: 4705"] That's a pretty major change to make to the system for what amounts to a pretty small bonus for the DM. If NPCs are proving to be that much of a problem to generate, buy one or two of the MANY books of NPCs floating around... and it royally screws over the guys who play 4/level classes. side note: I personally don't think that there are too few skill points per character, with the exception of the 2/level group. Remember - the DC of an average task - say, riding a horse down the street, or cooking a basic meal - are around 10. Take a little time, you got it made. Only when you get into specialties and extraordinary tasks are you talking about higher DCs, which then require higher skill bonuses. So, people with two or three skills maxed out are specialists - decent enough at everyday tasks, pretty good at a few. which is pretty realistic. As for the argument that you always see characters with the same skills maxed out, well, duh. Bakers don't go adventuring. Adventurers do. They're like the NFL - how many of those guys have much in the way of skills beyond football? not many. or the NBA - even the most gifted basketball player of all time so far - Jordan - was a pretty sucky baseball player, and is only passing at golf. jtb [/QUOTE]
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Community
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Do you think this would unbalance the game?
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