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General Tabletop Discussion
*Dungeons & Dragons
Do You Tinker with Adventures to Make Them "Winnable"?
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<blockquote data-quote="Retreater" data-source="post: 8308482" data-attributes="member: 42040"><p>As someone running it, I'd say half of the adventure content is a sandbox, then another quarter of it has absolutely nothing to do with the main plotline. </p><p>And yes, I've told them "you have to 'complete' the dungeon or solve the issues to reach the next level" - full metagame transparency. The issue is that they keep running into issues they can't solve, so they get no XP (or even decent treasure rewards), so there's no way to gain power to come back later.</p><p>And I guess even if they did, it would be unsatisfying to spend their gaming time constantly retreating and then coming back later to try to deal with things you couldn't a few levels ago. A couple of times would be fine, but to have several sessions of game time "wasted" with no progress in character power, wealth, or advancing the story, it just seems not fun for adults with careers, families with small kids, etc., who are only able to carve out a little over 2 hours a week to enjoy the hobby.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8308482, member: 42040"] As someone running it, I'd say half of the adventure content is a sandbox, then another quarter of it has absolutely nothing to do with the main plotline. And yes, I've told them "you have to 'complete' the dungeon or solve the issues to reach the next level" - full metagame transparency. The issue is that they keep running into issues they can't solve, so they get no XP (or even decent treasure rewards), so there's no way to gain power to come back later. And I guess even if they did, it would be unsatisfying to spend their gaming time constantly retreating and then coming back later to try to deal with things you couldn't a few levels ago. A couple of times would be fine, but to have several sessions of game time "wasted" with no progress in character power, wealth, or advancing the story, it just seems not fun for adults with careers, families with small kids, etc., who are only able to carve out a little over 2 hours a week to enjoy the hobby. [/QUOTE]
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Do You Tinker with Adventures to Make Them "Winnable"?
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