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General Tabletop Discussion
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Do You Tinker with Adventures to Make Them "Winnable"?
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<blockquote data-quote="Reynard" data-source="post: 8313802" data-attributes="member: 467"><p>I always feel like WotC has the worst on-boarding and so with Rime I made my PCs a "peacekeeping" force of the Council of Speakers. Their job is to wander around the 10 Towns making folks feel safe mostly to keep up the appearance that the Speakers can do something about the unending winter. Of course they find problems and have to solve them. </p><p></p><p>I also had the PCs roll randomly to see which town they came from (unless like the barbarian PC it was self evident in their background) and made sure when they went to that town to tie whatever quest was there to them personally. I didn't throw out the hunt for chwingas or the serial killer, I just didn't make either one of those quests central to the party motivation.</p><p></p><p>Avernus was equally poorly done. I have never met a group of players who would respond positively to their PCs being pressed into service by the town guard. I just had them have history in Elturel and a reason to follow breadcrumbs back to Baldur's Gate.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8313802, member: 467"] I always feel like WotC has the worst on-boarding and so with Rime I made my PCs a "peacekeeping" force of the Council of Speakers. Their job is to wander around the 10 Towns making folks feel safe mostly to keep up the appearance that the Speakers can do something about the unending winter. Of course they find problems and have to solve them. I also had the PCs roll randomly to see which town they came from (unless like the barbarian PC it was self evident in their background) and made sure when they went to that town to tie whatever quest was there to them personally. I didn't throw out the hunt for chwingas or the serial killer, I just didn't make either one of those quests central to the party motivation. Avernus was equally poorly done. I have never met a group of players who would respond positively to their PCs being pressed into service by the town guard. I just had them have history in Elturel and a reason to follow breadcrumbs back to Baldur's Gate. [/QUOTE]
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Do You Tinker with Adventures to Make Them "Winnable"?
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