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General Tabletop Discussion
*TTRPGs General
Do you track the date? The phases of the moon? The weather? Holidays?
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<blockquote data-quote="haakon1" data-source="post: 5751127" data-attributes="member: 25619"><p>I'm similar.</p><p></p><p>- Dates: I track the date and time, continuously. I use a normal Gregorian calendar for this, even though I play in Greyhawk. Just easier, I think.</p><p></p><p>- Weather: I track this whenever PC's are outdoor, by random determination for the day with 2d10's.</p><p></p><p> ---- The first is the "stormometer" -- higher rolls means precipitation/storminess, lower rolls means blue skies.</p><p></p><p> ---- The second is the temperature. Actual outcomes are related to the previous day's weather, the time of year, and the terrain.</p><p></p><p> ---- So if it was overcast and windy on the previous day, and your in the mountains in Fall, and a I roll a 10 for storminess and 1 for temperature, oh boy, mountain blizzard! But if you were in a plain in the summer, the same dice results would be huge thunderstorm, spinning off some funnel clouds.</p><p></p><p>- Moon Phases: I don't track this, unless the plot involves lycanthropes, in which case -- whaddya know, the full moon is coming soon!</p><p></p><p>- Equinox, Solstice, and Time of Sunset/Sunrise: I make holidays of the equinoxes and solstices.</p><p></p><p>I make daylight much longer in the summer than in the winter (e.g., 4 am to 8 pm near the summer solstice, 8 am to 4 pm near winter solstice, semi-close to how it actually is in Seattle where I live, and simple to use -- with no Daylight Savings Time, of course.) The Daylight hours are important for travel and for clerics who regain spells at dawn (like clerics of Pelor).</p></blockquote><p></p>
[QUOTE="haakon1, post: 5751127, member: 25619"] I'm similar. - Dates: I track the date and time, continuously. I use a normal Gregorian calendar for this, even though I play in Greyhawk. Just easier, I think. - Weather: I track this whenever PC's are outdoor, by random determination for the day with 2d10's. ---- The first is the "stormometer" -- higher rolls means precipitation/storminess, lower rolls means blue skies. ---- The second is the temperature. Actual outcomes are related to the previous day's weather, the time of year, and the terrain. ---- So if it was overcast and windy on the previous day, and your in the mountains in Fall, and a I roll a 10 for storminess and 1 for temperature, oh boy, mountain blizzard! But if you were in a plain in the summer, the same dice results would be huge thunderstorm, spinning off some funnel clouds. - Moon Phases: I don't track this, unless the plot involves lycanthropes, in which case -- whaddya know, the full moon is coming soon! - Equinox, Solstice, and Time of Sunset/Sunrise: I make holidays of the equinoxes and solstices. I make daylight much longer in the summer than in the winter (e.g., 4 am to 8 pm near the summer solstice, 8 am to 4 pm near winter solstice, semi-close to how it actually is in Seattle where I live, and simple to use -- with no Daylight Savings Time, of course.) The Daylight hours are important for travel and for clerics who regain spells at dawn (like clerics of Pelor). [/QUOTE]
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Community
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Do you track the date? The phases of the moon? The weather? Holidays?
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