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Do you use Alignment in your D&D games?
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<blockquote data-quote="Charlaquin" data-source="post: 8533204" data-attributes="member: 6779196"><p>Calling it evil is absolutely a moral judgment. What I’m saying is, if the description tells you what behaviors the creature engages in that make it evil, then the fact that it’s evil should be self-evident. Like, if a monster entry says “these things eat babies,” I don’t really need an alignment system to tell me they’re evil. I can work that out for myself pretty easily.</p><p></p><p>I can see the convenience argument if the description doesn’t say why the monster is evil. It saves word count as well as reading for the DM, so while if isn’t my preference, I can see where one who does prefer that approach might be coming from. But if the description does say why they’re evil, as I would prefer, I don’t see how labeling them evil makes any difference.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8533204, member: 6779196"] Calling it evil is absolutely a moral judgment. What I’m saying is, if the description tells you what behaviors the creature engages in that make it evil, then the fact that it’s evil should be self-evident. Like, if a monster entry says “these things eat babies,” I don’t really need an alignment system to tell me they’re evil. I can work that out for myself pretty easily. I can see the convenience argument if the description doesn’t say why the monster is evil. It saves word count as well as reading for the DM, so while if isn’t my preference, I can see where one who does prefer that approach might be coming from. But if the description does say why they’re evil, as I would prefer, I don’t see how labeling them evil makes any difference. [/QUOTE]
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Do you use Alignment in your D&D games?
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