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Do you use Alignment in your D&D games?
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<blockquote data-quote="JEB" data-source="post: 8533225" data-attributes="member: 10148"><p>I used alignment as a convenient shorthand for coming up with monster and NPC behavior, when I didn't have (or want to bother with) a full personality writeup. But never felt obliged to hold any particular monster or NPC to the alignment in their statblock if I had a better idea. Besides, I'm another in the "alignment is descriptive, not prescriptive" camp.</p><p></p><p>As for PCs, alignment was brought up during character creation in our 5E group, and most picked one, but we never required a player to choose one. A few players had that space blank on their sheet up until the campaign was offlined by Covid. The only guideline we had alignment-wise was that you couldn't choose neutral evil or chaotic evil as your alignment, for reasons of party cohesion. (Lawful evil was acceptable if the character was a team player.) However, background traits were emphasized much more, in practice.</p></blockquote><p></p>
[QUOTE="JEB, post: 8533225, member: 10148"] I used alignment as a convenient shorthand for coming up with monster and NPC behavior, when I didn't have (or want to bother with) a full personality writeup. But never felt obliged to hold any particular monster or NPC to the alignment in their statblock if I had a better idea. Besides, I'm another in the "alignment is descriptive, not prescriptive" camp. As for PCs, alignment was brought up during character creation in our 5E group, and most picked one, but we never required a player to choose one. A few players had that space blank on their sheet up until the campaign was offlined by Covid. The only guideline we had alignment-wise was that you couldn't choose neutral evil or chaotic evil as your alignment, for reasons of party cohesion. (Lawful evil was acceptable if the character was a team player.) However, background traits were emphasized much more, in practice. [/QUOTE]
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Do you use Alignment in your D&D games?
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