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Do you use Alignment in your D&D games?
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<blockquote data-quote="Cadence" data-source="post: 8533412" data-attributes="member: 6701124"><p>Early on we are warned in the 3.5 PhB that:</p><p>[ATTACH=full]151156[/ATTACH]</p><p></p><p>And so, for example:</p><p>[ATTACH=full]151157[/ATTACH]</p><p>(see also Barbarians, Clerics, Paladins, etc...)</p><p></p><p>So, anyway, we do have the previously quoted "not a straight jacket"</p><p>[ATTACH=full]151158[/ATTACH]</p><p></p><p>But the very next paragraph seems relevant to [USER=82524]@Vaalingrade[/USER] 's experience.</p><p>[ATTACH=full]151159[/ATTACH]</p><p></p><p>The "not a straightjacket" seems to mean that one shouldn't nit-pick and rules lawyer behavior. It doesn't say the DM shouldn't enforce the rules so that the rules for paladins, and detect evil, and... don't function. In fact it explicitly says "the DM may decide that your character's alignment has changed" because of the characters actions.</p><p></p><p>Reading that way (in conjunction with the time requirement in the DMG) makes one of the atonement spell options make more sense. It feels like it doesn't make sense at all to me if the characters can willy-nilly change alignment.</p><p>[ATTACH=full]151160[/ATTACH]</p><p></p><p></p><p>Moving on to the DMG we get more of where it feels like [USER=82524]@Vaalingrade[/USER] 's DM might have been getting things. (Granted this is 3.5 not 3):</p><p></p><p>[ATTACH=full]151161[/ATTACH]</p><p>[ATTACH=full]151162[/ATTACH]</p><p>The "you" in "you are in control" is the DM. And while they aren't a straightjacket (as per the PhB), they also "aren't garments you can take off and put on casually" (above).</p><p></p><p>While Alignment is a tool in 3.5 to help players, it also seems that the rules have it serving as a DM moderated tag that can have a variety of implications.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8533412, member: 6701124"] Early on we are warned in the 3.5 PhB that: [ATTACH type="full" alt="1643810480327.png"]151156[/ATTACH] And so, for example: [ATTACH type="full" alt="1643810537412.png"]151157[/ATTACH] (see also Barbarians, Clerics, Paladins, etc...) So, anyway, we do have the previously quoted "not a straight jacket" [ATTACH type="full" alt="1643810679426.png"]151158[/ATTACH] But the very next paragraph seems relevant to [USER=82524]@Vaalingrade[/USER] 's experience. [ATTACH type="full" alt="1643810737918.png"]151159[/ATTACH] The "not a straightjacket" seems to mean that one shouldn't nit-pick and rules lawyer behavior. It doesn't say the DM shouldn't enforce the rules so that the rules for paladins, and detect evil, and... don't function. In fact it explicitly says "the DM may decide that your character's alignment has changed" because of the characters actions. Reading that way (in conjunction with the time requirement in the DMG) makes one of the atonement spell options make more sense. It feels like it doesn't make sense at all to me if the characters can willy-nilly change alignment. [ATTACH type="full" alt="1643811041500.png"]151160[/ATTACH] Moving on to the DMG we get more of where it feels like [USER=82524]@Vaalingrade[/USER] 's DM might have been getting things. (Granted this is 3.5 not 3): [ATTACH type="full" alt="1643811143082.png"]151161[/ATTACH] [ATTACH type="full" alt="1643811171528.png"]151162[/ATTACH] The "you" in "you are in control" is the DM. And while they aren't a straightjacket (as per the PhB), they also "aren't garments you can take off and put on casually" (above). While Alignment is a tool in 3.5 to help players, it also seems that the rules have it serving as a DM moderated tag that can have a variety of implications. [/QUOTE]
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