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Do you use Alignment in your D&D games?
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<blockquote data-quote="Voadam" data-source="post: 8534305" data-attributes="member: 2209"><p>I generally find it distasteful. I specifically only played a paladin in 3e games where I checked with the DM that they would be fine with me playing my concept of a good guy without getting into morality or code issues as I generally have zero interest in trying to play to others' conceptions appropriate morality or roleplay and I knew with some of my friends that it would be asking for unfun situations for me to play a paladin in their game. I found the idea of a DM-player disagreement about LG versus evil actions being backed by a DM saying the player did their morality wrong and taking away character powers as a consequence particularly distasteful. If I did that as a DM I would consider that a distasteful action in what is supposed to be a fun game.</p><p></p><p>As a DM I tell my current 5e PCs to pick whatever alignment they want under whatever view of alignments they hold and I am fine with it. I then do not police their portrayal of their alignment.</p><p></p><p>The example I gave above was of me as a <strong>PC</strong> demon hunter being charmed by a demon in a dungeon and going with it and having fun for the brief time I was charmed. I would generally resent being told by a DM that I was playing my character wrong, or having my autonomy of running my character significantly taken away for a long period of time.</p><p></p><p>As a DM I have had monsters I run use charm type powers in combat and generally stick to the wording RAW which usually does not take over a character for more than a fight at the most. A 5e vampire fight I ran comes to mind with the charm powers. When this happens I try to be explicit about what exact conditions are imposed so the player can work around them as best they can and stay engaged as much as they can.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8534305, member: 2209"] I generally find it distasteful. I specifically only played a paladin in 3e games where I checked with the DM that they would be fine with me playing my concept of a good guy without getting into morality or code issues as I generally have zero interest in trying to play to others' conceptions appropriate morality or roleplay and I knew with some of my friends that it would be asking for unfun situations for me to play a paladin in their game. I found the idea of a DM-player disagreement about LG versus evil actions being backed by a DM saying the player did their morality wrong and taking away character powers as a consequence particularly distasteful. If I did that as a DM I would consider that a distasteful action in what is supposed to be a fun game. As a DM I tell my current 5e PCs to pick whatever alignment they want under whatever view of alignments they hold and I am fine with it. I then do not police their portrayal of their alignment. The example I gave above was of me as a [b]PC[/b] demon hunter being charmed by a demon in a dungeon and going with it and having fun for the brief time I was charmed. I would generally resent being told by a DM that I was playing my character wrong, or having my autonomy of running my character significantly taken away for a long period of time. As a DM I have had monsters I run use charm type powers in combat and generally stick to the wording RAW which usually does not take over a character for more than a fight at the most. A 5e vampire fight I ran comes to mind with the charm powers. When this happens I try to be explicit about what exact conditions are imposed so the player can work around them as best they can and stay engaged as much as they can. [/QUOTE]
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