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Do you use C.A.TS. in your game?
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<blockquote data-quote="RenleyRenfield" data-source="post: 9458908" data-attributes="member: 7044197"><p>That sounds more like <em>embarrassment </em>from not really knowing how bolas work or what FBI agents might make use of. As well some folks just don't care about minor things of "space to swing a sword/bola in a hallway." </p><p></p><p>We had a event in one of my games where a monster was chasing a PC, and it was a nasty bad they didn't want to stand and fight. So he decided to "mosey" away from it. After everyone grilled him about why he was so lazy about getting away from the monster - we found out he just didn't know what mosey meant. He was embarrassed. He didn't whine about 'just play my character for me", but he did just back off roleplay actions in the scene for a bit... </p><p></p><p>Embarrassment can bring up frustration and some folks lash out, others turtle up, etc. </p><p></p><p>It can also help to say "You are in a fairly narrow stairway going down to an area you just can't see anything but black into, you can't even see the bottom step, and the hallway is too narrow to even pass by another PC." can help players better "select" their shenanigans. Maybe you did this, and maybe that player was still just flippant or ignorant, it happens. </p><p></p><p>...</p><p></p><p>"Tone", to me, is also about everyone being on the same page about what the characters can do, and what the fiction suggests they lean into. If you are doing hard-true FBI then the players owe it to the GM to at least familiarize themselves with what FBI do, and how FBI work. </p><p></p><p>There is some subtext to CATS here = that <em>everyone </em>does some amount of due-diligence to understand the agreements as well, and research if needed (if only a little).</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9458908, member: 7044197"] That sounds more like [I]embarrassment [/I]from not really knowing how bolas work or what FBI agents might make use of. As well some folks just don't care about minor things of "space to swing a sword/bola in a hallway." We had a event in one of my games where a monster was chasing a PC, and it was a nasty bad they didn't want to stand and fight. So he decided to "mosey" away from it. After everyone grilled him about why he was so lazy about getting away from the monster - we found out he just didn't know what mosey meant. He was embarrassed. He didn't whine about 'just play my character for me", but he did just back off roleplay actions in the scene for a bit... Embarrassment can bring up frustration and some folks lash out, others turtle up, etc. It can also help to say "You are in a fairly narrow stairway going down to an area you just can't see anything but black into, you can't even see the bottom step, and the hallway is too narrow to even pass by another PC." can help players better "select" their shenanigans. Maybe you did this, and maybe that player was still just flippant or ignorant, it happens. ... "Tone", to me, is also about everyone being on the same page about what the characters can do, and what the fiction suggests they lean into. If you are doing hard-true FBI then the players owe it to the GM to at least familiarize themselves with what FBI do, and how FBI work. There is some subtext to CATS here = that [I]everyone [/I]does some amount of due-diligence to understand the agreements as well, and research if needed (if only a little). [/QUOTE]
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