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Do You Use Different Languages In Your Campaign?
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<blockquote data-quote="Phlebas" data-source="post: 3693411" data-attributes="member: 23810"><p>I turned common into 'Imperial', the language of the now defunct empire that spanned the area. The langage was an amalgam of the Northern (Eicharnite) tongue and the western (Natinnic) tongue (Kind of like english is a mix of Latin/French & German). </p><p>These old languages still exist but you could probably order food / say hallo with imperial and be understood in the areas where the old languages are still spoken. There's one other language spoken in a specific area (Sivil) - but i always imagine it as a second language - e.g. there's a minimal number of welsh speakers who don't speak english as well. Mechanically I would give a penalty to social skills if you don't speak the native tongue of whom you deal with, but its not a major factor</p><p></p><p>Elvish exists, Gnomes & Dwarves speak a common language. Halflings have a secret language, Draconic is spoken by anything with scales, and Goblin is spoken by all goblinoids / orcs / ogres etc.</p><p></p><p>I probably make more use of dialects / accents, one of the plot lines is about a group infiltrating the underworld from another region, so the PC's now get very suspicious if I mention a Southern Mueria / Kara Banks accent on a NPC.</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3693411, member: 23810"] I turned common into 'Imperial', the language of the now defunct empire that spanned the area. The langage was an amalgam of the Northern (Eicharnite) tongue and the western (Natinnic) tongue (Kind of like english is a mix of Latin/French & German). These old languages still exist but you could probably order food / say hallo with imperial and be understood in the areas where the old languages are still spoken. There's one other language spoken in a specific area (Sivil) - but i always imagine it as a second language - e.g. there's a minimal number of welsh speakers who don't speak english as well. Mechanically I would give a penalty to social skills if you don't speak the native tongue of whom you deal with, but its not a major factor Elvish exists, Gnomes & Dwarves speak a common language. Halflings have a secret language, Draconic is spoken by anything with scales, and Goblin is spoken by all goblinoids / orcs / ogres etc. I probably make more use of dialects / accents, one of the plot lines is about a group infiltrating the underworld from another region, so the PC's now get very suspicious if I mention a Southern Mueria / Kara Banks accent on a NPC. [/QUOTE]
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