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Do you use "evil" races?
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<blockquote data-quote="s/LaSH" data-source="post: 919321" data-attributes="member: 6929"><p>I sorta use evil races... My campaign is set in Medieval Europe, with fantasy races substituting for many 'real' ones. For the most part, everyone (the elves in London, Paris, Berlin, and Budapest, the dwarves in Geneva, the emigrated gnolls operating out of Mecca, the orcs whose trading vessels ply the Black Sea) is fairly moral; their cultures are different, however, and resources are not as plentiful as they are in our modern world, so to survive they have to fight every so often, and the people you fight are surely evil, right? (To quote Blackadder: "As the Good Lord said, love thy neighbour; unless he's Turkish, in which case kill the bastard.)</p><p></p><p>So if you come from one place, you're good and everyone else is evil. It's just the way things are. If you travel from Venice to Babylon via land, you'll pass through orc lands, which is just as dangerous as it would be in a purely black-and-white morality environment, because they want to kill you and take your stuff (and probably eat your horse). It's just that orcs would be careful about travelling from Kharkov to Paris too, knowing that people would likely try to kill them and take their stuff (and probably learn how to make stirrups).</p><p></p><p>However, some cultures follow a distinctly aggressive agenda. The worst of these are probably the goblins, who come from somewhere nobody knows, weild weapons nobody is familiar with, and like killing people while talking in an incomprehensible language. These are much more 'properly' evil.</p><p></p><p>Deeds, not inclinations, I suppose. I've got moral ambiguity and pure evil, and (I think) it makes sense.</p></blockquote><p></p>
[QUOTE="s/LaSH, post: 919321, member: 6929"] I sorta use evil races... My campaign is set in Medieval Europe, with fantasy races substituting for many 'real' ones. For the most part, everyone (the elves in London, Paris, Berlin, and Budapest, the dwarves in Geneva, the emigrated gnolls operating out of Mecca, the orcs whose trading vessels ply the Black Sea) is fairly moral; their cultures are different, however, and resources are not as plentiful as they are in our modern world, so to survive they have to fight every so often, and the people you fight are surely evil, right? (To quote Blackadder: "As the Good Lord said, love thy neighbour; unless he's Turkish, in which case kill the bastard.) So if you come from one place, you're good and everyone else is evil. It's just the way things are. If you travel from Venice to Babylon via land, you'll pass through orc lands, which is just as dangerous as it would be in a purely black-and-white morality environment, because they want to kill you and take your stuff (and probably eat your horse). It's just that orcs would be careful about travelling from Kharkov to Paris too, knowing that people would likely try to kill them and take their stuff (and probably learn how to make stirrups). However, some cultures follow a distinctly aggressive agenda. The worst of these are probably the goblins, who come from somewhere nobody knows, weild weapons nobody is familiar with, and like killing people while talking in an incomprehensible language. These are much more 'properly' evil. Deeds, not inclinations, I suppose. I've got moral ambiguity and pure evil, and (I think) it makes sense. [/QUOTE]
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