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Do you use "evil" races?
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<blockquote data-quote="Centaur" data-source="post: 921991" data-attributes="member: 11822"><p><strong>Stereotypes</strong></p><p></p><p>It all comes down to Stereotypes. The standard archtypes and templates in the book present a good baseline.</p><p></p><p>As a general rule, I assume that Orcs are Chaotic Evil through a combination of genetic influences and Cultural influences. Elves are Good for the very same reason.</p><p></p><p>There will always be exceptions to the rule however. I like to change it up a bit. In the campaign I am running, there is a continent spanning empire that covers all the known "Civilised lands" including those of the Orcs.</p><p></p><p>In the lands of Aberon, are doesnes of Barronies that are run much like small kingdomes, however there are 10 major baronies. 7 Ruled by humans, One By Dwarves, One by Elves and One By Orcs. Orcs play a prominent role in the Armies of the Empire as shock troops because of their inherint Agression and Bad temperment. But they are never used as an occupational force or for surgical strikes.</p><p></p><p>I use the concept that good and evil are a point of view of cultural reference. Unfortunatly, much of the time, even here on earth, that cultural reference is created and reinforced by religious doctorine.</p><p></p><p>Of couse that doesn't work as the Standard D&D rules are layed out, as it would seem that evil is a universal standard and somehow linked to a cosmicly detectable medium.</p></blockquote><p></p>
[QUOTE="Centaur, post: 921991, member: 11822"] [b]Stereotypes[/b] It all comes down to Stereotypes. The standard archtypes and templates in the book present a good baseline. As a general rule, I assume that Orcs are Chaotic Evil through a combination of genetic influences and Cultural influences. Elves are Good for the very same reason. There will always be exceptions to the rule however. I like to change it up a bit. In the campaign I am running, there is a continent spanning empire that covers all the known "Civilised lands" including those of the Orcs. In the lands of Aberon, are doesnes of Barronies that are run much like small kingdomes, however there are 10 major baronies. 7 Ruled by humans, One By Dwarves, One by Elves and One By Orcs. Orcs play a prominent role in the Armies of the Empire as shock troops because of their inherint Agression and Bad temperment. But they are never used as an occupational force or for surgical strikes. I use the concept that good and evil are a point of view of cultural reference. Unfortunatly, much of the time, even here on earth, that cultural reference is created and reinforced by religious doctorine. Of couse that doesn't work as the Standard D&D rules are layed out, as it would seem that evil is a universal standard and somehow linked to a cosmicly detectable medium. [/QUOTE]
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