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General Tabletop Discussion
*TTRPGs General
Do you use Intelligent Magical Items in your campaigns?
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<blockquote data-quote="Walter_J" data-source="post: 416709" data-attributes="member: 2938"><p>Absolutely. As a DM, I always try and arrange for each character to find a nifty item early on and intelligent items can be among the niftiest. As far as balance issues, I wouldn't worry about that too much, as long as you let common sense guide you when creating an intelligent item the characters might find. For example, a +1 sword whose only big claim to fame appears to be detect magic probably isn't going to have a big impact on game play, but could still be interesting, if say, the weapon used to belong to some great hero that used to hunt down evil spell casters and abilities that would be helpful against such opponents suddenly flair to life latter in the game... Things like that.</p><p></p><p>Never had a player create an intelligent item, so I can't be of much help there. I usually handle ego conflicts 'n such through a combination of dice rolls and role-play, depending on the player.</p><p></p><p>Oh, and as far as frequency, I'd decide that myself, if I were you. If your GMing and you haven't placed an intelligent item before, then I wouldn't place the first one randomly. I'd work out the particulars and place the item for a reason.</p></blockquote><p></p>
[QUOTE="Walter_J, post: 416709, member: 2938"] Absolutely. As a DM, I always try and arrange for each character to find a nifty item early on and intelligent items can be among the niftiest. As far as balance issues, I wouldn't worry about that too much, as long as you let common sense guide you when creating an intelligent item the characters might find. For example, a +1 sword whose only big claim to fame appears to be detect magic probably isn't going to have a big impact on game play, but could still be interesting, if say, the weapon used to belong to some great hero that used to hunt down evil spell casters and abilities that would be helpful against such opponents suddenly flair to life latter in the game... Things like that. Never had a player create an intelligent item, so I can't be of much help there. I usually handle ego conflicts 'n such through a combination of dice rolls and role-play, depending on the player. Oh, and as far as frequency, I'd decide that myself, if I were you. If your GMing and you haven't placed an intelligent item before, then I wouldn't place the first one randomly. I'd work out the particulars and place the item for a reason. [/QUOTE]
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Do you use Intelligent Magical Items in your campaigns?
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