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Do you use Intelligent Magical Items in your campaigns?
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<blockquote data-quote="kiznit" data-source="post: 417650" data-attributes="member: 3994"><p><strong>How can you tell it's intelligent if it's deaf, blind and dumb?</strong></p><p></p><p>As a DM, I've ony just barely had a game with an actual talking intelligent weapon, I've never really explored it, but always wanted to.</p><p></p><p>However I once had a <em>player</em> with a slightly schizophrenic fighter who regularly talked (and listened) to his sword, which apparently had a homocidal streak and was named "Dr. Theopolis." Made for delightfully hilarious gaming. Of course, he also had a bondage gnome lackey with a choke ball to carry all his stuff, which goes to show what level of roleplaying game we were playing...</p><p></p><p>This was a throw-away your funny idea characters at Rappan Athuck game, so none of the PCs lived very long.</p><p></p><p>I would imagine that one of the more interesting things to explore with intelligent weapons would be figuring out at what level their awareness was at. A sword that was telepathic and could tell what alignment creatures are is one thing compared to a clueless sword that just "likes the taste of orcs."</p><p></p><p>Or perhaps a weapon that as far as it can tell, everything tastes like chicken.</p><p></p><p>Forged and wielded by a heroic chicken slayer maybe?</p><p></p><p>okay. sorry. I'm done.</p></blockquote><p></p>
[QUOTE="kiznit, post: 417650, member: 3994"] [b]How can you tell it's intelligent if it's deaf, blind and dumb?[/b] As a DM, I've ony just barely had a game with an actual talking intelligent weapon, I've never really explored it, but always wanted to. However I once had a [I]player[/I] with a slightly schizophrenic fighter who regularly talked (and listened) to his sword, which apparently had a homocidal streak and was named "Dr. Theopolis." Made for delightfully hilarious gaming. Of course, he also had a bondage gnome lackey with a choke ball to carry all his stuff, which goes to show what level of roleplaying game we were playing... This was a throw-away your funny idea characters at Rappan Athuck game, so none of the PCs lived very long. I would imagine that one of the more interesting things to explore with intelligent weapons would be figuring out at what level their awareness was at. A sword that was telepathic and could tell what alignment creatures are is one thing compared to a clueless sword that just "likes the taste of orcs." Or perhaps a weapon that as far as it can tell, everything tastes like chicken. Forged and wielded by a heroic chicken slayer maybe? okay. sorry. I'm done. [/QUOTE]
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