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Do you use languages in your D&D game?
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<blockquote data-quote="Baron Opal II" data-source="post: 8809256" data-attributes="member: 6794067"><p>Language is like coinage, having different ones seems like a great idea until you try to implement it.</p><p></p><p>The happy middle I've found in my D&D game is this; languages are regional. If you speak Imperial, you're good throughout, equivalently, Western Europe. If you try to communicate with a neighbor area, make a check and we'll see how well you can communicate. If you expend a feat you have a choice:</p><ul> <li data-xf-list-type="ul">Learn the language of a neighboring region (N. Africa, Eastern Europe, Jotunheim, &c.)</li> <li data-xf-list-type="ul">Learn a specific exotic or extinct language (Assyrian, Coptic, Atlantean, Algonquin), or distant area (Arabia, Thule, Axum, &c.)</li> <li data-xf-list-type="ul">Learn to read at an advanced level (Read protection scrolls, perform sage research, &c. Some classes already have this.)</li> <li data-xf-list-type="ul">Learn to disguise your accent. (While everyone speaks the same language, there are regional dialects or accents that can place you.)</li> </ul><p>Also, the efficacy of <em>comprehend languages</em> is tied to the number of living speakers / readers of the language. Casting it on a scroll from Great Zimbabwe allows you to read it as if you had native fluency. On an elvish scroll, well, they're all dead but there are a lot of scholars who study it. You'll be fine, probably, if you roll well on a check. A scroll of a first hand account of the Garuda / Naga conflict written in Nagesh'a? Eek. That will be rough. You'll have to find a sage or try to find a Rosetta stone like artifact somewhere.</p></blockquote><p></p>
[QUOTE="Baron Opal II, post: 8809256, member: 6794067"] Language is like coinage, having different ones seems like a great idea until you try to implement it. The happy middle I've found in my D&D game is this; languages are regional. If you speak Imperial, you're good throughout, equivalently, Western Europe. If you try to communicate with a neighbor area, make a check and we'll see how well you can communicate. If you expend a feat you have a choice: [LIST] [*]Learn the language of a neighboring region (N. Africa, Eastern Europe, Jotunheim, &c.) [*]Learn a specific exotic or extinct language (Assyrian, Coptic, Atlantean, Algonquin), or distant area (Arabia, Thule, Axum, &c.) [*]Learn to read at an advanced level (Read protection scrolls, perform sage research, &c. Some classes already have this.) [*]Learn to disguise your accent. (While everyone speaks the same language, there are regional dialects or accents that can place you.) [/LIST] Also, the efficacy of [I]comprehend languages[/I] is tied to the number of living speakers / readers of the language. Casting it on a scroll from Great Zimbabwe allows you to read it as if you had native fluency. On an elvish scroll, well, they're all dead but there are a lot of scholars who study it. You'll be fine, probably, if you roll well on a check. A scroll of a first hand account of the Garuda / Naga conflict written in Nagesh'a? Eek. That will be rough. You'll have to find a sage or try to find a Rosetta stone like artifact somewhere. [/QUOTE]
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