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Do you use psionics in your games?
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<blockquote data-quote="KarinsDad" data-source="post: 3111891" data-attributes="member: 2011"><p>I often use campaign flavor reasons to disallow certain races, classes, etc. in the game.</p><p></p><p>For example, in my current campaign, I wanted the PCs to be (good) heroes. So, I nixed many races and classes for PCs that were not heroic. For example, half orcs. I think the concept of half orcs being heroes was introduced in 1E, but it just feels wrong to me. Ditto for Warlocks and Warmages. Their sole purpose is to kill and only killing is not heroic.</p><p></p><p>On the other hand, I nixed any +1 or higher level adjustment races for PCs. I did this not because they are necessarily unbalanced or for campaign flavor reasons. I just did it because I did not want to hassle with weaving in campaign plots and subplots as to why some wierd fish dude or underground race would fit in with other more standard race heroes and why his reoccurring villains from half way around the globe would be interested in constantly chasing him down. I don't really like the concept of monster PCs (which many level adjustment creatures are). I also nixed Elans because I think they are too powerful for +0.</p><p></p><p>So, you might not like my current campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3111891, member: 2011"] I often use campaign flavor reasons to disallow certain races, classes, etc. in the game. For example, in my current campaign, I wanted the PCs to be (good) heroes. So, I nixed many races and classes for PCs that were not heroic. For example, half orcs. I think the concept of half orcs being heroes was introduced in 1E, but it just feels wrong to me. Ditto for Warlocks and Warmages. Their sole purpose is to kill and only killing is not heroic. On the other hand, I nixed any +1 or higher level adjustment races for PCs. I did this not because they are necessarily unbalanced or for campaign flavor reasons. I just did it because I did not want to hassle with weaving in campaign plots and subplots as to why some wierd fish dude or underground race would fit in with other more standard race heroes and why his reoccurring villains from half way around the globe would be interested in constantly chasing him down. I don't really like the concept of monster PCs (which many level adjustment creatures are). I also nixed Elans because I think they are too powerful for +0. So, you might not like my current campaign. ;) [/QUOTE]
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