iwatt
First Post
IMC campaign the PCs must travel large distances between adventure locations. I've used the random encounter tables as written, and it has led to a lot of "filler" encounters that end up giving more XP (and Leveling up) than I had planned. I don't set them all up as combat (I have them see a Dragon flying overhead, or overhear a pack of ogres foraging for berries, etc..). But I still have them fight them once in a while. And then my carfully balanced adventure must be tweaked up since they gained a level. So now I just don't use random encounters anymore. I set up the encounters I want. I might use the table to give me ideas of what to use, but I'm not a slave to the randome encounter table anymore. 
