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<blockquote data-quote="The Crimson Binome" data-source="post: 7398177" data-attributes="member: 6775031"><p>A game where the players do not know the rules is not a game in any meaningful sense of the term.</p><p></p><p>Have you ever made a character in a game where you hadn't read the rule book, and the GM wouldn't tell you what anything meant, so you were forced to guess? The situation you describe is a lot like that. If the DM doesn't tell you which resolution mechanic they are using, then any choice you make is meaningless, because you lack the necessary information to make a meaningful decision. Any DM who would engage in such chicanery is inherently untrustworthy. The whole reason for playing a game with codified rules in the first place, is so that everyone can be on the same page about how the world works, so the players can make meaningful decisions.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7398177, member: 6775031"] A game where the players do not know the rules is not a game in any meaningful sense of the term. Have you ever made a character in a game where you hadn't read the rule book, and the GM wouldn't tell you what anything meant, so you were forced to guess? The situation you describe is a lot like that. If the DM doesn't tell you which resolution mechanic they are using, then any choice you make is meaningless, because you lack the necessary information to make a meaningful decision. Any DM who would engage in such chicanery is inherently untrustworthy. The whole reason for playing a game with codified rules in the first place, is so that everyone can be on the same page about how the world works, so the players can make meaningful decisions. [/QUOTE]
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