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Do You Use the Core Pantheon?
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<blockquote data-quote="Li Shenron" data-source="post: 1851848" data-attributes="member: 1465"><p>Another response from the "market" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I have used the core pantheon in early 3ed games, mostly because I didn't have alternative pantheons. I found the deities of the core pantheon very fine in concepts, but they ended up too few in number after a while. </p><p>Furthermore, every time I saw a pantheon expansion (I mean, one or more extra deities in Dragon magazine or WotC book), it was always in the form of (1) another tiny & insignificant extremely-evil-god-of-destruction or (2) another monster deity. We found that giving each monster race its own god which cares about them and nothing else in the universe is extremely boring.</p><p></p><p>About the most popular deities... since the choices are few, basically every member of a race has had to worship (or be a cleric of) the racial god. Otherwise, there's usually 1 only choice per alignment. Since we play mostly good humans, the winner gods had to be Heironeous, Pelor and Kord.</p><p></p><p>After we have found the FR book Faith & Pantheons we switched to its pantheon even without switching to a FR campaign. Even if it has its own little things that may not fit with our stories, it offers a much larger range of options, and having racial sub-pantheons instead of single deities (and for the major races only) is definitely an improvement.</p><p></p><p>So much for my contribution to the market research... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1851848, member: 1465"] Another response from the "market" ;) I have used the core pantheon in early 3ed games, mostly because I didn't have alternative pantheons. I found the deities of the core pantheon very fine in concepts, but they ended up too few in number after a while. Furthermore, every time I saw a pantheon expansion (I mean, one or more extra deities in Dragon magazine or WotC book), it was always in the form of (1) another tiny & insignificant extremely-evil-god-of-destruction or (2) another monster deity. We found that giving each monster race its own god which cares about them and nothing else in the universe is extremely boring. About the most popular deities... since the choices are few, basically every member of a race has had to worship (or be a cleric of) the racial god. Otherwise, there's usually 1 only choice per alignment. Since we play mostly good humans, the winner gods had to be Heironeous, Pelor and Kord. After we have found the FR book Faith & Pantheons we switched to its pantheon even without switching to a FR campaign. Even if it has its own little things that may not fit with our stories, it offers a much larger range of options, and having racial sub-pantheons instead of single deities (and for the major races only) is definitely an improvement. So much for my contribution to the market research... :p [/QUOTE]
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