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Do you use the Hero's Journey (Campbell)
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<blockquote data-quote="F5" data-source="post: 2179186" data-attributes="member: 4607"><p>I tried this once. It was back in 2e, when the complete henchmen's handbook came out (or whatever it was called...the book that had class progression for regular people). It was an aside from the regular game we were playing at the time. I started the group off as normal townsfolk; a baker, a stablehand, an hetbalist, a blacksmith, and an innkeeper. There was a plot thread that the DM left dangling, and didn't really know how to resolve, so I thought it would be fun for a bunch of NPC-types to have to clean up the mess. So I build an advanture around the Hero's Journey framework. It started off great, but gradually fell apart. The only one who really enjoyed the game was the guy who figured out what I was doing (he had read Campbell). Interestingly enough, it was the "crossing the threshold" point that started losing people...no one was willing to cross over! "How am I supposed to deal with this? I'm just an innkeeper!" If the character sheet had said "bard" instead, it would have been a different story.</p><p></p><p>Part of that is game rule related, I think in hindsight. An "inkeeper" just doesn't have the tools that a regular PC class has. My intention was to let the pcs start taking normal class levels that fit with their character...blacksmith=fighter, stablehand=ranger, herbalist=priest, etc. But interest had waned at that point, so I just wrapped everything up.</p></blockquote><p></p>
[QUOTE="F5, post: 2179186, member: 4607"] I tried this once. It was back in 2e, when the complete henchmen's handbook came out (or whatever it was called...the book that had class progression for regular people). It was an aside from the regular game we were playing at the time. I started the group off as normal townsfolk; a baker, a stablehand, an hetbalist, a blacksmith, and an innkeeper. There was a plot thread that the DM left dangling, and didn't really know how to resolve, so I thought it would be fun for a bunch of NPC-types to have to clean up the mess. So I build an advanture around the Hero's Journey framework. It started off great, but gradually fell apart. The only one who really enjoyed the game was the guy who figured out what I was doing (he had read Campbell). Interestingly enough, it was the "crossing the threshold" point that started losing people...no one was willing to cross over! "How am I supposed to deal with this? I'm just an innkeeper!" If the character sheet had said "bard" instead, it would have been a different story. Part of that is game rule related, I think in hindsight. An "inkeeper" just doesn't have the tools that a regular PC class has. My intention was to let the pcs start taking normal class levels that fit with their character...blacksmith=fighter, stablehand=ranger, herbalist=priest, etc. But interest had waned at that point, so I just wrapped everything up. [/QUOTE]
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Do you use the Hero's Journey (Campbell)
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