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Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8275598" data-attributes="member: 82106"><p>I'm curious as to what makes you believe that 'play to find out what happens' is necessarily incompatible with 5e? </p><p></p><p>I mean, that sort of aesthetic/agenda generally is attached to games like PbtAs where 'checks' are not testing the PC's abilities (at least not much) but instead simply acting as a way to inject some chaos into the game in terms of when exactly the hammer falls on your characters next, and maybe which hammer it is. So, playing to see what happens in Dungeon World is often about just how did the mix of dice falling where they may and player narration of actions take us? 5e has another thing going on there, with all the simulating if you are or are not good at X, and thus deploying player skill to choose which checks to invoke. Still, if the game is largely 'zero myth' or 'low myth' then you'd still be in the 'finding out' mode. Granted, this is a bit non-standard for 5e, but I don't see where it is even really outside what the game technically tells you to do.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8275598, member: 82106"] I'm curious as to what makes you believe that 'play to find out what happens' is necessarily incompatible with 5e? I mean, that sort of aesthetic/agenda generally is attached to games like PbtAs where 'checks' are not testing the PC's abilities (at least not much) but instead simply acting as a way to inject some chaos into the game in terms of when exactly the hammer falls on your characters next, and maybe which hammer it is. So, playing to see what happens in Dungeon World is often about just how did the mix of dice falling where they may and player narration of actions take us? 5e has another thing going on there, with all the simulating if you are or are not good at X, and thus deploying player skill to choose which checks to invoke. Still, if the game is largely 'zero myth' or 'low myth' then you'd still be in the 'finding out' mode. Granted, this is a bit non-standard for 5e, but I don't see where it is even really outside what the game technically tells you to do. [/QUOTE]
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Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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