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Community
General Tabletop Discussion
*Dungeons & Dragons
Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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<blockquote data-quote="Steampunkette" data-source="post: 8276943" data-attributes="member: 6796468"><p>... see... this makes me want to houserule up a simple system to get rid of "Abject Failure" except in extreme cases.</p><p></p><p>Like... Instead of it being a table for rolls, make it a table for roll totals, even in combat.</p><p></p><p><strong>Roll a total of X and do not beat the Social DC:</strong></p><p>1-10: You fail. Or you get the information/assistance from someone who is actively working against your interests.</p><p>11-14: You succeed, but have aggravated your target and their disposition toward you shifts one step toward the negative.</p><p>15+: You succeed, but the information you've gained is partial or misleading, or the assistance is half-assed.</p><p></p><p><strong>Roll a total of X and do not beat the Exploration DC:</strong></p><p>1-10: You fail. Or you succeed and lose 1d4 hit dice or supply in the process and increase the difficulty of others accomplishing the same task by 2.</p><p>11-14: You succeed at the cost of 1hd, but your mistakes make it harder on everyone else, the DC for others to complete the same task is increased by 2.</p><p>15+: You succeed, but your mistakes make it harder on everyone else. The DC increases by 2.</p><p></p><p><strong>Roll a total of X and do not beat the target's AC:</strong></p><p>1-10: You fail. Or you succeed in hitting your target, but you only do 1 damage and provide advantage against the next attack against you.</p><p>11-14: You hit the target and deal your relevant attribute modifier in damage. The target focuses their next attack on you in retaliation.</p><p>15+: You hit the target and deal your relevant attribute modifier in damage.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8276943, member: 6796468"] ... see... this makes me want to houserule up a simple system to get rid of "Abject Failure" except in extreme cases. Like... Instead of it being a table for rolls, make it a table for roll totals, even in combat. [B]Roll a total of X and do not beat the Social DC:[/B] 1-10: You fail. Or you get the information/assistance from someone who is actively working against your interests. 11-14: You succeed, but have aggravated your target and their disposition toward you shifts one step toward the negative. 15+: You succeed, but the information you've gained is partial or misleading, or the assistance is half-assed. [B]Roll a total of X and do not beat the Exploration DC:[/B] 1-10: You fail. Or you succeed and lose 1d4 hit dice or supply in the process and increase the difficulty of others accomplishing the same task by 2. 11-14: You succeed at the cost of 1hd, but your mistakes make it harder on everyone else, the DC for others to complete the same task is increased by 2. 15+: You succeed, but your mistakes make it harder on everyone else. The DC increases by 2. [B]Roll a total of X and do not beat the target's AC:[/B] 1-10: You fail. Or you succeed in hitting your target, but you only do 1 damage and provide advantage against the next attack against you. 11-14: You hit the target and deal your relevant attribute modifier in damage. The target focuses their next attack on you in retaliation. 15+: You hit the target and deal your relevant attribute modifier in damage. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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