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Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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<blockquote data-quote="Charlaquin" data-source="post: 8285467" data-attributes="member: 6779196"><p>So, these are related things. 5e being a hand that expects you to make it your own makes it implicit in the rules that you can call for a roll whenever you see fit to. Just as you can add, modify, or remove any other rule you see fit to. However, the rules do still present a baseline to work from (otherwise what are we paying for?). Deviating from that baseline can have unforeseen consequences. So, yeah, you can call for rolls whenever you want to, but doing so will change the experience in ways that may clash with other parts of the system. In my experience, the system works very well when run exactly as written. But if you don’t like the way it runs as written, or you prefer the way it runs with your changes, do what you like.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8285467, member: 6779196"] So, these are related things. 5e being a hand that expects you to make it your own makes it implicit in the rules that you can call for a roll whenever you see fit to. Just as you can add, modify, or remove any other rule you see fit to. However, the rules do still present a baseline to work from (otherwise what are we paying for?). Deviating from that baseline can have unforeseen consequences. So, yeah, you can call for rolls whenever you want to, but doing so will change the experience in ways that may clash with other parts of the system. In my experience, the system works very well when run exactly as written. But if you don’t like the way it runs as written, or you prefer the way it runs with your changes, do what you like. [/QUOTE]
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Do you use the Success w/ Complication Module in the DMG or Fail Forward in the Basic PDF
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