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<blockquote data-quote="Lanefan" data-source="post: 5468305" data-attributes="member: 29398"><p>But they are playing the game: interacting, rp-ing, and so forth; only in such a way as to make sure other characters take all the actual serious risks.</p><p>Sure it is, because your level 6 character is alive and stinking rich having just looted the bodies of the level 7's who got on with it, stuck their necks out and got unlucky. And now you'll go back to town and recruit a party of level 5's, as new characters come in a level below party average and will ya look at that, you're the party average. And senior party member to boot.</p><p>Of course they - or at least their characters - get experience. 'Round here, missing a session just means your character is at the mercy of the rest of the players; it's still part of the party and it's gonna get played as such, though if you're kind enough to provide instructions they'll usually be followed whenever practical.</p><p>You're mis-reading something somewhere.</p><p></p><p>Experience is based on what the *character* does, regardless of whether or not there happens to be a player attached at the time.</p><p></p><p>I suspect you're automatically assuming that when a player misses a game their character(s) fade into the background and-or leave the party for a while. Not true; and nor should it be.</p><p></p><p>Lan-"characters without players are still characters, only unchaperoned"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5468305, member: 29398"] But they are playing the game: interacting, rp-ing, and so forth; only in such a way as to make sure other characters take all the actual serious risks. Sure it is, because your level 6 character is alive and stinking rich having just looted the bodies of the level 7's who got on with it, stuck their necks out and got unlucky. And now you'll go back to town and recruit a party of level 5's, as new characters come in a level below party average and will ya look at that, you're the party average. And senior party member to boot. Of course they - or at least their characters - get experience. 'Round here, missing a session just means your character is at the mercy of the rest of the players; it's still part of the party and it's gonna get played as such, though if you're kind enough to provide instructions they'll usually be followed whenever practical. You're mis-reading something somewhere. Experience is based on what the *character* does, regardless of whether or not there happens to be a player attached at the time. I suspect you're automatically assuming that when a player misses a game their character(s) fade into the background and-or leave the party for a while. Not true; and nor should it be. Lan-"characters without players are still characters, only unchaperoned"-efan [/QUOTE]
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