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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Do you want more 4e classes, races, feats, powers, etc?
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<blockquote data-quote="bbjore" data-source="post: 5146599" data-attributes="member: 27539"><p>Like a lot of people in this thread, I'm all for new options as well, but I would like them to spend their time writing support for some fairly standard races or classes that have been omitted so far (MM1 races, Necromancers...), and also take a little more time to make sure the new concepts they're trying to create are compelling enough to warrant all the work they put into the crunch. I ask you, how many people have spent the last three years wanting to play something like the Shardmind or the Seeker, and how many have wanted to play an Orc or a Necromancer?</p><p></p><p>The new stuff all has a lot of potential, I just think that the time constraints imposed on the R&D/writing staff by both rabid fans and a strict publishing schedule has prevented them from allowing these new ideas the time simmer on the back burner until they've come up with something truly unique and compelling, as well as the time required to give them the polish that will make them a part of D&D for years to come. Things like the Warforged, Warlord or Warlock were once a new and unique idea, but the writers have had the time to flesh out their concepts until they really "popped." Now it's hard to decide if I want to play a Warforged and a Dwarf or a Warlock and Wizard for an entire campaign. I can't say the same about the Shardmind or Battlemind.</p></blockquote><p></p>
[QUOTE="bbjore, post: 5146599, member: 27539"] Like a lot of people in this thread, I'm all for new options as well, but I would like them to spend their time writing support for some fairly standard races or classes that have been omitted so far (MM1 races, Necromancers...), and also take a little more time to make sure the new concepts they're trying to create are compelling enough to warrant all the work they put into the crunch. I ask you, how many people have spent the last three years wanting to play something like the Shardmind or the Seeker, and how many have wanted to play an Orc or a Necromancer? The new stuff all has a lot of potential, I just think that the time constraints imposed on the R&D/writing staff by both rabid fans and a strict publishing schedule has prevented them from allowing these new ideas the time simmer on the back burner until they've come up with something truly unique and compelling, as well as the time required to give them the polish that will make them a part of D&D for years to come. Things like the Warforged, Warlord or Warlock were once a new and unique idea, but the writers have had the time to flesh out their concepts until they really "popped." Now it's hard to decide if I want to play a Warforged and a Dwarf or a Warlock and Wizard for an entire campaign. I can't say the same about the Shardmind or Battlemind. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Do you want more 4e classes, races, feats, powers, etc?
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