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Do you want psionics in your D&D?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7149212" data-attributes="member: 6871653"><p>I'd like to have psionics in my game, but I dont think the mystic is the answer for me. I let one of my player play one in a current campaign and we all agree it seems a little off. Its not a power thing, its balanced enought for us, but the main question is always: what are you exactly? The character herself is pretty cool, but the class seems to lack a unified theme, making it hard to explain what is a mystic. </p><p></p><p>Player 1: ''I'm an hermit who lived in reclusion from society and master the magic of the elements''</p><p>Player 2: ''ok, so you're a druid?''. </p><p>Player 1: ''No, its more like I removed myself from society to work on perfecting my inner self to manifest new powers''</p><p>Player 3: ''ha...he's playing a monk!''</p><p>Player 1: '' Nha, Its more like casting spell with my willpower, like, it comes from the inside''</p><p>Player 2: ''...a sorcerer?''</p><p>etc</p><p></p><p>In my games, ''classes'' do not exist, but my players still prefer when a character as a good narative in addition to cool mechanics (which Mystics have, IMO).</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7149212, member: 6871653"] I'd like to have psionics in my game, but I dont think the mystic is the answer for me. I let one of my player play one in a current campaign and we all agree it seems a little off. Its not a power thing, its balanced enought for us, but the main question is always: what are you exactly? The character herself is pretty cool, but the class seems to lack a unified theme, making it hard to explain what is a mystic. Player 1: ''I'm an hermit who lived in reclusion from society and master the magic of the elements'' Player 2: ''ok, so you're a druid?''. Player 1: ''No, its more like I removed myself from society to work on perfecting my inner self to manifest new powers'' Player 3: ''ha...he's playing a monk!'' Player 1: '' Nha, Its more like casting spell with my willpower, like, it comes from the inside'' Player 2: ''...a sorcerer?'' etc In my games, ''classes'' do not exist, but my players still prefer when a character as a good narative in addition to cool mechanics (which Mystics have, IMO). [/QUOTE]
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