Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you want psionics in your D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7149288" data-attributes="member: 996"><p>There's a lot of Lovecraft influence in D&D. Wingless-Star-Spawn-of-C'thulhu 'Mind Flayers' are just the most obvious. They're also among the most notorious users of psionics. And they're aberrations. </p><p></p><p>Do you cut all aberrations from the game, or just change the type to something less annoying?</p><p></p><p>The Far Realm is just a plane no one can really go to, cutting it couldn't be easier.</p><p></p><p> Meh. Inventing something, even something as HPL-derivative as the Far Realm, may or may not be that easy for everyone, and, fluff can be a source of inspiration, even if you do end up changing it. So just not having it isn't a wonderful idea, especially when it comes to a game like 5e strongly tied to a setting (or settings... hmm... maybe I shouldn't have brought it up). Settling on just one fluff explanation just leads to exactly this kind of argument, where those who like it insist 'just don't use it' and those who don't insist 'just add it yourself.' Divisive and counter-productive.</p><p></p><p>What is easier is to just select from among several flavor options. </p><p>The Far Realm connection to psionics should be presented, as an in-setting hypothesis or a DM option, one of at least a few. Similarly, the Weave should be presented as one way of explaining arcane magic, that's nominally official in FR, at the most, but not the only one. </p><p></p><p>That's just taking the philosophy of DM Empowerment and optional rules that's already prevalent in 5e to the realm of fluff, where it works even better and with fewer downsides.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7149288, member: 996"] There's a lot of Lovecraft influence in D&D. Wingless-Star-Spawn-of-C'thulhu 'Mind Flayers' are just the most obvious. They're also among the most notorious users of psionics. And they're aberrations. Do you cut all aberrations from the game, or just change the type to something less annoying? The Far Realm is just a plane no one can really go to, cutting it couldn't be easier. Meh. Inventing something, even something as HPL-derivative as the Far Realm, may or may not be that easy for everyone, and, fluff can be a source of inspiration, even if you do end up changing it. So just not having it isn't a wonderful idea, especially when it comes to a game like 5e strongly tied to a setting (or settings... hmm... maybe I shouldn't have brought it up). Settling on just one fluff explanation just leads to exactly this kind of argument, where those who like it insist 'just don't use it' and those who don't insist 'just add it yourself.' Divisive and counter-productive. What is easier is to just select from among several flavor options. The Far Realm connection to psionics should be presented, as an in-setting hypothesis or a DM option, one of at least a few. Similarly, the Weave should be presented as one way of explaining arcane magic, that's nominally official in FR, at the most, but not the only one. That's just taking the philosophy of DM Empowerment and optional rules that's already prevalent in 5e to the realm of fluff, where it works even better and with fewer downsides. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do you want psionics in your D&D?
Top