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General Tabletop Discussion
*Pathfinder & Starfinder
Do you want variety or bonuses in your feats?
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<blockquote data-quote="keterys" data-source="post: 5595922" data-attributes="member: 43019"><p>They're heroic feats, available at level 1. They scale. Linguist could do the same, but they're competing for the exact same feat space - it's not like a PC reaches epic and has _less_ feats they want. There are _more_ better ones, and they start looking to get rid of older feats.</p><p></p><p>No... there are no feats you "must" have, not even the ever vaunted expertise, but _easily_ 12 other feats that are more effective.</p><p></p><p>From a non-combat perspective, for instance, I've got Bard of All Trades and Glittergold's Gambit in heroic, fantastic mechanical boosts (that also happen to help in combat sometimes, of course). I'll probably want Fickle Servant well before Linguist, and that's not even in my top 6... and that probably opens up a few more feats on its own.</p><p></p><p>And this is my "talks his way through adventures" character, nevermind a more combat focused character. I'll still probably want things like Champion's Countenance, Weakening Challenge, Honored Foe, Hero's Poise, etc so I'm relatively competent at combat as well. </p><p></p><p>I mean, it's just hard to weigh "I can speak some languages that I could probably ritual or item around... and won't unduly harm the game if I can speak or not speak... or I can give my allies +5 to +9 to saving throws when I make a save, which could turn back a TPK." Of course, once you have that, well, you might want disciple of freedom and superior will, and others, to make it even easier to hand out the bonus... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> And that's just one random feat I could get that would be helpful in combat.</p></blockquote><p></p>
[QUOTE="keterys, post: 5595922, member: 43019"] They're heroic feats, available at level 1. They scale. Linguist could do the same, but they're competing for the exact same feat space - it's not like a PC reaches epic and has _less_ feats they want. There are _more_ better ones, and they start looking to get rid of older feats. No... there are no feats you "must" have, not even the ever vaunted expertise, but _easily_ 12 other feats that are more effective. From a non-combat perspective, for instance, I've got Bard of All Trades and Glittergold's Gambit in heroic, fantastic mechanical boosts (that also happen to help in combat sometimes, of course). I'll probably want Fickle Servant well before Linguist, and that's not even in my top 6... and that probably opens up a few more feats on its own. And this is my "talks his way through adventures" character, nevermind a more combat focused character. I'll still probably want things like Champion's Countenance, Weakening Challenge, Honored Foe, Hero's Poise, etc so I'm relatively competent at combat as well. I mean, it's just hard to weigh "I can speak some languages that I could probably ritual or item around... and won't unduly harm the game if I can speak or not speak... or I can give my allies +5 to +9 to saving throws when I make a save, which could turn back a TPK." Of course, once you have that, well, you might want disciple of freedom and superior will, and others, to make it even easier to hand out the bonus... ;) And that's just one random feat I could get that would be helpful in combat. [/QUOTE]
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Do you want variety or bonuses in your feats?
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