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Do you want your DM to fudge?
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<blockquote data-quote="Lehrbuch" data-source="post: 6803053" data-attributes="member: 6811402"><p>I think it wouldn't be considered a sensible option then (although, I don't consider that a sensible thing to do in this world either).</p><p></p><p>However, even in that world, I would think it perfectly acceptable for the DM to roll the dice, but then choose to ignore the result, <em>if she thinks that the rolled result would be "un-fun"</em>. In practice, that is something that I do only very rarely, and only if a statistically unlikely rolled result would severely disadvantage the PCs (accidentally cause a boring TPK or similar). </p><p></p><p>Generally, I find that as DM even if I roll a result that is terrible for the PCs it turns out to be more fun to let it happen, but then not be unduly obstructive of the PCs desperate attempts to recover. Indeed, many of my most memorable and exciting in-play moments are related to the party cleverly recovering from disaster.</p></blockquote><p></p>
[QUOTE="Lehrbuch, post: 6803053, member: 6811402"] I think it wouldn't be considered a sensible option then (although, I don't consider that a sensible thing to do in this world either). However, even in that world, I would think it perfectly acceptable for the DM to roll the dice, but then choose to ignore the result, [I]if she thinks that the rolled result would be "un-fun"[/I]. In practice, that is something that I do only very rarely, and only if a statistically unlikely rolled result would severely disadvantage the PCs (accidentally cause a boring TPK or similar). Generally, I find that as DM even if I roll a result that is terrible for the PCs it turns out to be more fun to let it happen, but then not be unduly obstructive of the PCs desperate attempts to recover. Indeed, many of my most memorable and exciting in-play moments are related to the party cleverly recovering from disaster. [/QUOTE]
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