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Do you want your DM to fudge?
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<blockquote data-quote="iserith" data-source="post: 6815833" data-attributes="member: 97077"><p>It's not true in my case. I don't even look at XP or CR anymore. I throw whatever makes sense at the party. Oftentimes, that means well above Deadly (by the numbers) multiple times per adventuring day.</p><p></p><p>The reason I don't need to fudge is that the stakes aren't always life-and-death and, even when they are, I'm prepared for character death with backup characters. If your PC gets laid low by that multi-critical fire giant, grab your backup character and play on. Or if you are of appropriate level and resources, have a contingency plan in place to resurrect the character in short order.</p><p></p><p>The possibility of bad luck occurring should be part of a player's decision-making process as should what to do if the character buys the farm.</p></blockquote><p></p>
[QUOTE="iserith, post: 6815833, member: 97077"] It's not true in my case. I don't even look at XP or CR anymore. I throw whatever makes sense at the party. Oftentimes, that means well above Deadly (by the numbers) multiple times per adventuring day. The reason I don't need to fudge is that the stakes aren't always life-and-death and, even when they are, I'm prepared for character death with backup characters. If your PC gets laid low by that multi-critical fire giant, grab your backup character and play on. Or if you are of appropriate level and resources, have a contingency plan in place to resurrect the character in short order. The possibility of bad luck occurring should be part of a player's decision-making process as should what to do if the character buys the farm. [/QUOTE]
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