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Do you wish new Campaigns to integrate with popular ones
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<blockquote data-quote="D+1" data-source="post: 1570579" data-attributes="member: 13654"><p>It is, but then d20 publishers make their own choice of which direction to go based on what their trying to accomplish - stick close to existing rules to facitilate integration/adaptation, or take it in all-new directions/change everything. Whether a given product should or shouldn't depends on how well they DO either one.</p><p></p><p>Most d20 stuff seems to me to be meant for integration, yet follows the 90% of everything is crap rule. AU is the first thing I've bought that is geared for the other method. Fortunately it seems very well done for what it is meant to be - a wholesale replacement for the PH and everything in it.</p><p></p><p>Okay, so what is it you're thinking of reorganizing? Surely not the d20 rules themselves? They seem to be working just fine if they CAN provide either ease of integration or drastic departure.</p><p></p><p>I'd say that to me the ability to incorporate ANYTHING into some other campaign is better than having products that really want to stand on their own. It's FAR more likely that I will be taking pieces of a product and adding them to something else. If your product either is problematic to take pieces of or add pieces to it then it's much less likely to be the core of something I want to use.</p><p></p><p>I hadn't even realized until last week that it doesn't have alignments in it! That's... that's like criminal or something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I had my players read it after I suggested we might use it as the primary basis for a new game. Some characters have been rolled up but the actual start of the game has been delayed for RL reasons. I'm now having second thoughts about using it as a primary source. Not because of alignments but because of lots of other issues coming into play - no elves or dwarves in AU being one. I CANNOT run the game I want without elves or dwarves. Some noteworthy player doubts about the AU magic system. I think it would work out fine but the key player in question sounds very dubious - and if he's sounding dubious he's already not liking it for whatever reasons (right or wrong). That's a problem since he wants to run a spellcaster.</p><p></p><p>There's other factors too but if we can't start it in earnest before Eberron arrives I'm fairly sure it will be an Eberron campaign that we play (using elements of AU, rather than running AU using elements of Eberron - AND JG Wilderlands, the PH, etc.)</p></blockquote><p></p>
[QUOTE="D+1, post: 1570579, member: 13654"] It is, but then d20 publishers make their own choice of which direction to go based on what their trying to accomplish - stick close to existing rules to facitilate integration/adaptation, or take it in all-new directions/change everything. Whether a given product should or shouldn't depends on how well they DO either one. Most d20 stuff seems to me to be meant for integration, yet follows the 90% of everything is crap rule. AU is the first thing I've bought that is geared for the other method. Fortunately it seems very well done for what it is meant to be - a wholesale replacement for the PH and everything in it. Okay, so what is it you're thinking of reorganizing? Surely not the d20 rules themselves? They seem to be working just fine if they CAN provide either ease of integration or drastic departure. I'd say that to me the ability to incorporate ANYTHING into some other campaign is better than having products that really want to stand on their own. It's FAR more likely that I will be taking pieces of a product and adding them to something else. If your product either is problematic to take pieces of or add pieces to it then it's much less likely to be the core of something I want to use. I hadn't even realized until last week that it doesn't have alignments in it! That's... that's like criminal or something. :) I had my players read it after I suggested we might use it as the primary basis for a new game. Some characters have been rolled up but the actual start of the game has been delayed for RL reasons. I'm now having second thoughts about using it as a primary source. Not because of alignments but because of lots of other issues coming into play - no elves or dwarves in AU being one. I CANNOT run the game I want without elves or dwarves. Some noteworthy player doubts about the AU magic system. I think it would work out fine but the key player in question sounds very dubious - and if he's sounding dubious he's already not liking it for whatever reasons (right or wrong). That's a problem since he wants to run a spellcaster. There's other factors too but if we can't start it in earnest before Eberron arrives I'm fairly sure it will be an Eberron campaign that we play (using elements of AU, rather than running AU using elements of Eberron - AND JG Wilderlands, the PH, etc.) [/QUOTE]
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