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Do your characters have love interests?
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<blockquote data-quote="drowchick" data-source="post: 322640" data-attributes="member: 6587"><p>Coincidentally, in the last two campaigns I played in, romance was a major feature with both characters I ran.</p><p></p><p>In the first, I played a female fighter/thief half-elf in a homebrew world, who fell in love with and married a human priest of Thoth- not an NPC, but a regular PC. Interestingly enough, both of us (the players that is) ended up married in real life within a year- and not to each other. Our DM and the other players would tease us about playing too much “real life” in the game as the priest spent much of his time speculating on what type of home he would provide for his bride, and buying her jewellery and whatnot. (Not that my character minded, she had a gem and jewellery addiction- a trait most of my PC’s seem to share- and myself, come to think of it.) Much of our down-time in the game was spent looking for real-estate and shopping- my character loved to shop and had champagne taste- pretty funny for a half-elven chiquita who got her start “liberating” items of value to survive.</p><p></p><p>In the second campaign (played concurrent to the latter; prior to my real-life marriage I had oodles of time free for gaming), I played a Priestess of Sharess- with all that entails. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Eventually, she and another PC formed a relationship- not a marriage as we rationalised that the clergy of Sharess can’t marry, but they were close nonetheless. Yeah, even an exclusive relationship on the part of a priestess of Sharess seems to be contrary to the dogma of that deity, however, my character’s belief was gnosis through pleasure, and the other PC was a gloomy Gus and brooding and melancholy (as all romantic heroes MUST be!) so my priestess felt called to bring meaning to the other PC’s existence by showing him joy and pleasure. It worked. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> He was much less gloomy, and began to act the hero, albeit with sarcasm firmly in place.</p><p></p><p>As a side note- my real life husband is not a gamer. His eyes glaze over when I discuss D&D with him, the poor kitten. Someday I will have to show him what fun he is missing out on…</p><p></p><p>So romance is a great factor in gaming. I appreciate a DM who allows this to be an aspect of the campaign, and think it is an overlooked area of role-playing gold- provided the group is of a mature enough level to handle the subject, and especially when the relationship betwixt the characters might be more “eros” than “agape”. The DM who plays up this overlooked aspect opens up a whole new world of possibilities.</p><p></p><p>Ciao-</p><p>drowchick</p></blockquote><p></p>
[QUOTE="drowchick, post: 322640, member: 6587"] Coincidentally, in the last two campaigns I played in, romance was a major feature with both characters I ran. In the first, I played a female fighter/thief half-elf in a homebrew world, who fell in love with and married a human priest of Thoth- not an NPC, but a regular PC. Interestingly enough, both of us (the players that is) ended up married in real life within a year- and not to each other. Our DM and the other players would tease us about playing too much “real life” in the game as the priest spent much of his time speculating on what type of home he would provide for his bride, and buying her jewellery and whatnot. (Not that my character minded, she had a gem and jewellery addiction- a trait most of my PC’s seem to share- and myself, come to think of it.) Much of our down-time in the game was spent looking for real-estate and shopping- my character loved to shop and had champagne taste- pretty funny for a half-elven chiquita who got her start “liberating” items of value to survive. In the second campaign (played concurrent to the latter; prior to my real-life marriage I had oodles of time free for gaming), I played a Priestess of Sharess- with all that entails. ;) Eventually, she and another PC formed a relationship- not a marriage as we rationalised that the clergy of Sharess can’t marry, but they were close nonetheless. Yeah, even an exclusive relationship on the part of a priestess of Sharess seems to be contrary to the dogma of that deity, however, my character’s belief was gnosis through pleasure, and the other PC was a gloomy Gus and brooding and melancholy (as all romantic heroes MUST be!) so my priestess felt called to bring meaning to the other PC’s existence by showing him joy and pleasure. It worked. ;) He was much less gloomy, and began to act the hero, albeit with sarcasm firmly in place. As a side note- my real life husband is not a gamer. His eyes glaze over when I discuss D&D with him, the poor kitten. Someday I will have to show him what fun he is missing out on… So romance is a great factor in gaming. I appreciate a DM who allows this to be an aspect of the campaign, and think it is an overlooked area of role-playing gold- provided the group is of a mature enough level to handle the subject, and especially when the relationship betwixt the characters might be more “eros” than “agape”. The DM who plays up this overlooked aspect opens up a whole new world of possibilities. Ciao- drowchick [/QUOTE]
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