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General Tabletop Discussion
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Do your combats take a lot of Real Time to play out? Why?
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<blockquote data-quote="EricNoah" data-source="post: 2913524" data-attributes="member: 4"><p>My combats don't take long. I use an initiative card system and the guys are very into the habit of taking care of that quickly and putting their cards in order for me while I get NPC/monster initiative cards ready. Then it's boom, boom, boom. i also pre-stat/pre-calculate enemy spellcaster spells using a calculating spreadsheet I can copy and paste into my notes. </p><p></p><p>The things that takes the longest... 1) players who don't know their characters abilities and try to look them up when it's their turn; if it takes too long I just say "you go total defense for a round or hold your action until you are ready"; 2) some rules situations that don't come up a lot (grappling is the usual suspect). Other than that, I have had players constantly surprised at how quickly their turn comes up. </p><p></p><p>In other games, the things that take the longest are as above, particularly less rules-savvy players who want to use one of their abilities (multi-shot or flurry of blows or whathaveyou) but just don't know how they work and have to have them explained every single time. Frustrating!</p></blockquote><p></p>
[QUOTE="EricNoah, post: 2913524, member: 4"] My combats don't take long. I use an initiative card system and the guys are very into the habit of taking care of that quickly and putting their cards in order for me while I get NPC/monster initiative cards ready. Then it's boom, boom, boom. i also pre-stat/pre-calculate enemy spellcaster spells using a calculating spreadsheet I can copy and paste into my notes. The things that takes the longest... 1) players who don't know their characters abilities and try to look them up when it's their turn; if it takes too long I just say "you go total defense for a round or hold your action until you are ready"; 2) some rules situations that don't come up a lot (grappling is the usual suspect). Other than that, I have had players constantly surprised at how quickly their turn comes up. In other games, the things that take the longest are as above, particularly less rules-savvy players who want to use one of their abilities (multi-shot or flurry of blows or whathaveyou) but just don't know how they work and have to have them explained every single time. Frustrating! [/QUOTE]
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Do your combats take a lot of Real Time to play out? Why?
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