Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Do your PCs lead a charmed life?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 1591920" data-attributes="member: 9254"><p>Yup, that would be my game. IMC, ~98% of the populace are good little NPC classes with Adepts and Warriors being the most common professional "adventurer" (read: "someone who's life involves personal risk"). Characters with PC classes are the exceptional ones who have talent and an innate knack. Other than recent changes of fortune, a player's Fighter 16 will have the same level of loot as the Fighter 16 who acts as the Duke's personal champion and stats generated in a similar fashion.</p><p> </p><p> </p><p></p><p>Lordy, no. Why, my players recently released a super demon that unleashed a hundred million undead on their world. Of course, by being high-profile they are involved in the events in a greater way than any other mook, but still the bad things happen. </p><p></p><p>On the consequences scale the party was in the Royal city when a riot broke out between religious groups. The guard was called out and the halfling ranger follows from the rooftops. The guard form up ranks and begin advancing slowly while the ranger goes ahead and begins firing arrows at those clerics summoning creatures willy-nilly. When the guard's spellcasters arrive, the ranger is <em>held</em> along with most of the other troublemakers, imprisoned, his gear impounded, and kept in prison for ~2 days awaiting arraignment. Once tried (a <em>hallowed</em> area with a <em>zone of truth</em>) he's fined for interfering when he knew the guard was onsite without family, personal property, or other personal interests to defend. He's also forbidden to have weapons within the city walls for a period of 1 year. Had he targeted anyone except those that were causing wholesale chaos it would have been much worse. </p><p></p><p>He was rather miffed ("But....I'm a <em><strong>hero!!!</strong></em>") but c'est la vie. Follow the guard over a mile to *find* the fracas and you get in trouble. Had he introduced himself to the guardsmen he might have been allowed to help and been regarded as a hero but instead he was a hothead. The people who were just defending themselves/ family/ property were released and in some cases provided reparations from the collected fines.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1591920, member: 9254"] Yup, that would be my game. IMC, ~98% of the populace are good little NPC classes with Adepts and Warriors being the most common professional "adventurer" (read: "someone who's life involves personal risk"). Characters with PC classes are the exceptional ones who have talent and an innate knack. Other than recent changes of fortune, a player's Fighter 16 will have the same level of loot as the Fighter 16 who acts as the Duke's personal champion and stats generated in a similar fashion. Lordy, no. Why, my players recently released a super demon that unleashed a hundred million undead on their world. Of course, by being high-profile they are involved in the events in a greater way than any other mook, but still the bad things happen. On the consequences scale the party was in the Royal city when a riot broke out between religious groups. The guard was called out and the halfling ranger follows from the rooftops. The guard form up ranks and begin advancing slowly while the ranger goes ahead and begins firing arrows at those clerics summoning creatures willy-nilly. When the guard's spellcasters arrive, the ranger is [i]held[/i] along with most of the other troublemakers, imprisoned, his gear impounded, and kept in prison for ~2 days awaiting arraignment. Once tried (a [i]hallowed[/i] area with a [i]zone of truth[/i]) he's fined for interfering when he knew the guard was onsite without family, personal property, or other personal interests to defend. He's also forbidden to have weapons within the city walls for a period of 1 year. Had he targeted anyone except those that were causing wholesale chaos it would have been much worse. He was rather miffed ("But....I'm a [i][b]hero!!![/b][/i][b][/b]") but c'est la vie. Follow the guard over a mile to *find* the fracas and you get in trouble. Had he introduced himself to the guardsmen he might have been allowed to help and been regarded as a hero but instead he was a hothead. The people who were just defending themselves/ family/ property were released and in some cases provided reparations from the collected fines. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do your PCs lead a charmed life?
Top