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Do your PCs spend money on non adventureing things?
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<blockquote data-quote="HeavenShallBurn" data-source="post: 3396987" data-attributes="member: 39593"><p>When I started playing I generally didn't, then again I largely fault me older brother as a DM who never really presented the chance for us to do so. He specialized in the "All Dungeoncrawls All The Time" style so we mostly went from one series of inexplicable violent incidents to another. It influenced my DMing for a while till I could work my way out from under it. </p><p></p><p>The players in my campaigns are mixed, some will spend more than others, usually it isn't on truly outrageous frippery. Differs with the campaign but now they always seem to end up with a series of communal boltholes before too long. In the Epic campaign that's now winding to a close(the first one I started for this group) it kind of worried me because they were blowing money left and right on the stereotypical ale and whores and seemed to be taking Conan a bit too much as a character model. </p><p></p><p>Got them in the end anyway and it surprised me how well they RPed through it. Went like this: A petty king had raided the PCs' home town and burned it, killing most of the inhabitants of the thorp including just about everyone's parents and other relatives and taking young females as slaves(this included sisters of 4 of the 6 PCs). </p><p></p><p>When news got to them they marched and attacked the petty king in his fortified village(think iron-age british berm and ditch hill forts). After breaking down the gates and cutting down almost two dozen guards they stood in the open central area and demanded that the king show himself and be cut down like a man or they'd set fire to the whole village. After NPCs pointed them to his house(it was the biggest) they entered the house and proceeded to kill him then chop of his head and stick it on a long pointed stake from the gate of the village. </p><p></p><p>After finding the relatives who'd been taken as slaves they basically just sat down in the petty king's house and had a good meal from his food and pawed through his stuff. Next morning villagers and people from the outlying thorps came to the now dead king's house and asked if the PCs would be holding court at the usual time. Just like that, "meet the new boss same as the old boss." Amazingly enough they rose to the challenge of their now assumed position as leaders of the "kingdom"(even if it was a large village and 7 thorps with a total of about 1300 people). A non-trivial amount of loot flowed into that "kingdom" and by the time they hit epic levels you wouldn't have recognized the place from what it had been like before.</p></blockquote><p></p>
[QUOTE="HeavenShallBurn, post: 3396987, member: 39593"] When I started playing I generally didn't, then again I largely fault me older brother as a DM who never really presented the chance for us to do so. He specialized in the "All Dungeoncrawls All The Time" style so we mostly went from one series of inexplicable violent incidents to another. It influenced my DMing for a while till I could work my way out from under it. The players in my campaigns are mixed, some will spend more than others, usually it isn't on truly outrageous frippery. Differs with the campaign but now they always seem to end up with a series of communal boltholes before too long. In the Epic campaign that's now winding to a close(the first one I started for this group) it kind of worried me because they were blowing money left and right on the stereotypical ale and whores and seemed to be taking Conan a bit too much as a character model. Got them in the end anyway and it surprised me how well they RPed through it. Went like this: A petty king had raided the PCs' home town and burned it, killing most of the inhabitants of the thorp including just about everyone's parents and other relatives and taking young females as slaves(this included sisters of 4 of the 6 PCs). When news got to them they marched and attacked the petty king in his fortified village(think iron-age british berm and ditch hill forts). After breaking down the gates and cutting down almost two dozen guards they stood in the open central area and demanded that the king show himself and be cut down like a man or they'd set fire to the whole village. After NPCs pointed them to his house(it was the biggest) they entered the house and proceeded to kill him then chop of his head and stick it on a long pointed stake from the gate of the village. After finding the relatives who'd been taken as slaves they basically just sat down in the petty king's house and had a good meal from his food and pawed through his stuff. Next morning villagers and people from the outlying thorps came to the now dead king's house and asked if the PCs would be holding court at the usual time. Just like that, "meet the new boss same as the old boss." Amazingly enough they rose to the challenge of their now assumed position as leaders of the "kingdom"(even if it was a large village and 7 thorps with a total of about 1300 people). A non-trivial amount of loot flowed into that "kingdom" and by the time they hit epic levels you wouldn't have recognized the place from what it had been like before. [/QUOTE]
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