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Do your pcs start out knowing each other
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<blockquote data-quote="Whisper72" data-source="post: 1548261" data-attributes="member: 17339"><p>I prefer the PC's to know eachother. Either very well (i.e. childhood friends etc., usually if all PC's start at 1st level, or through some common bond if the PC's start at higher levels)</p><p></p><p>IMHO in most cases the idea of not knowing eachother and then being forced to work together and trust one's life to eachother either works very contrived (i.e. the players know they'll end up working together and you get all this contorted play of not trusting eachother at first often played out a bit too extremely), or all the mistrust etc. detracts from the fun the players should be having in a cooperative game.</p><p></p><p>Only in cases where the players play evil PC's, and trust is a rare thing among them to begin with, then them not knowing eachother works fine to further enhance this mistrust. At that moment though, this is a large part of the game, and thus _should_ be enhanced in any way possible.</p><p></p><p>Elsewise, it is very often just and excuse to 'roleplay' in a way that in reality has very little to do with roleplaying and definately little with having fun together.</p></blockquote><p></p>
[QUOTE="Whisper72, post: 1548261, member: 17339"] I prefer the PC's to know eachother. Either very well (i.e. childhood friends etc., usually if all PC's start at 1st level, or through some common bond if the PC's start at higher levels) IMHO in most cases the idea of not knowing eachother and then being forced to work together and trust one's life to eachother either works very contrived (i.e. the players know they'll end up working together and you get all this contorted play of not trusting eachother at first often played out a bit too extremely), or all the mistrust etc. detracts from the fun the players should be having in a cooperative game. Only in cases where the players play evil PC's, and trust is a rare thing among them to begin with, then them not knowing eachother works fine to further enhance this mistrust. At that moment though, this is a large part of the game, and thus _should_ be enhanced in any way possible. Elsewise, it is very often just and excuse to 'roleplay' in a way that in reality has very little to do with roleplaying and definately little with having fun together. [/QUOTE]
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Do your pcs start out knowing each other
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