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Do your players expect discounts for party made magic items?
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<blockquote data-quote="Kurotowa" data-source="post: 2735526" data-attributes="member: 27957"><p>Why put all the profit into improving one PC instead of splitting it so everyone improves and benefits the party? If an adventuring party isn't a group of friends who look out for each other, they're business partners working together for mutual profit. The wizard shouldn't be looking to turn a small profit on item creation at a business partner's expence. The wizard should be equipping the party so they're all stronger and can take on riskier challanges. His share of one dragon's hoard will more than make up for the GP difference, and all it takes is avoiding one death and Raise Dead because of superior gear to make up the XP difference.</p><p></p><p>IMO, D&D is about teamwork. Crafting for your teammates is just another example of that.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 2735526, member: 27957"] Why put all the profit into improving one PC instead of splitting it so everyone improves and benefits the party? If an adventuring party isn't a group of friends who look out for each other, they're business partners working together for mutual profit. The wizard shouldn't be looking to turn a small profit on item creation at a business partner's expence. The wizard should be equipping the party so they're all stronger and can take on riskier challanges. His share of one dragon's hoard will more than make up for the GP difference, and all it takes is avoiding one death and Raise Dead because of superior gear to make up the XP difference. IMO, D&D is about teamwork. Crafting for your teammates is just another example of that. [/QUOTE]
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Do your players expect discounts for party made magic items?
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