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Do your players know the rules?
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<blockquote data-quote="Herremann the Wise" data-source="post: 2830368" data-attributes="member: 11300"><p>Other:</p><p>I have three players who know the rules very well, one player who's learning the rules and is going well and another player who thinks he knows the rules but has only a slippery grasp of them. Whenever he DMs, we call the ruleset 3.Dave: a strange amalgum of 2nd ed., 3rd ed. 3,5 ed. and whatever happens to be going on in his head at the time.</p><p></p><p>Ironregime, from your description, 3.5 does not seem to be the ideal ruleset for your group. I also have a character driven/roleplay heavy group, but this does not preclude them from the rules of combat. They roleplay really well but they still enjoy the finer points of 3.5ed combat at the same time. For you though, it sounds like your group has little to no interest in this part of the game. From your example, it seems like you are almost having to play their characters for them which is obviously not good and would get incredibly frustrating. Maybe one game session you could go through the rules of combat with them and try to get them a little bit more interested in it. Alternatively, if that does not seem feasible, perhaps just swapping to one of the non-complicated rules-lite systems would be the best option for your group. Best of luck.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2830368, member: 11300"] Other: I have three players who know the rules very well, one player who's learning the rules and is going well and another player who thinks he knows the rules but has only a slippery grasp of them. Whenever he DMs, we call the ruleset 3.Dave: a strange amalgum of 2nd ed., 3rd ed. 3,5 ed. and whatever happens to be going on in his head at the time. Ironregime, from your description, 3.5 does not seem to be the ideal ruleset for your group. I also have a character driven/roleplay heavy group, but this does not preclude them from the rules of combat. They roleplay really well but they still enjoy the finer points of 3.5ed combat at the same time. For you though, it sounds like your group has little to no interest in this part of the game. From your example, it seems like you are almost having to play their characters for them which is obviously not good and would get incredibly frustrating. Maybe one game session you could go through the rules of combat with them and try to get them a little bit more interested in it. Alternatively, if that does not seem feasible, perhaps just swapping to one of the non-complicated rules-lite systems would be the best option for your group. Best of luck. Best Regards Herremann the Wise [/QUOTE]
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