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<blockquote data-quote="Smoss" data-source="post: 5312663" data-attributes="member: 82115"><p>Definitely. I started with AD&D 2e as a freshman in college. It was not long before I was house ruling and modifying trying to reach a certain different feel.</p><p></p><p>Then 3e came out. It had a lot of what I was looking for and I had a lot of fun with it.</p><p></p><p>Then I wanted something different and began new house rules to reach towards it (Which was version 1.0 of my RPG system).</p><p></p><p>SW Saga came out and I loved the direction they took - It made me excited for what they might do with 4e. So I used SW Saga to completely revamp my house rules - Tying them to Saga vs 3.5e (version 2.0)</p><p></p><p>Then 4e came out and I did not like what they had done. I took a couple ideas and boosted my RPG system to version 2.5 - Taking it from a wrapper to a full (If still vastly derivative) system.</p><p></p><p>Then came my 3.0 and 4.0 major revisions to my system. So now I have a game that moves fast in combat while also feeling gritty and realistic. Fitting my current tastes to a tee.</p><p></p><p>Looking back at the old systems, they were fun at the time and I enjoyed them, but I could never go back to them now. They would feel too clunky. And feel too much like superhero fantasy to me. So yeah, my tastes have gone in the direction of "Faster gameplay with less damn bookeeping" and "gritty and realistic". Not things people normally expect to show up combined into one system (Which is why I made it myself).</p><p>-----------</p><p>Smoss</p><p><a href="http://sites.google.com/site/doulairen/" target="_blank">Doulairen</a></p></blockquote><p></p>
[QUOTE="Smoss, post: 5312663, member: 82115"] Definitely. I started with AD&D 2e as a freshman in college. It was not long before I was house ruling and modifying trying to reach a certain different feel. Then 3e came out. It had a lot of what I was looking for and I had a lot of fun with it. Then I wanted something different and began new house rules to reach towards it (Which was version 1.0 of my RPG system). SW Saga came out and I loved the direction they took - It made me excited for what they might do with 4e. So I used SW Saga to completely revamp my house rules - Tying them to Saga vs 3.5e (version 2.0) Then 4e came out and I did not like what they had done. I took a couple ideas and boosted my RPG system to version 2.5 - Taking it from a wrapper to a full (If still vastly derivative) system. Then came my 3.0 and 4.0 major revisions to my system. So now I have a game that moves fast in combat while also feeling gritty and realistic. Fitting my current tastes to a tee. Looking back at the old systems, they were fun at the time and I enjoyed them, but I could never go back to them now. They would feel too clunky. And feel too much like superhero fantasy to me. So yeah, my tastes have gone in the direction of "Faster gameplay with less damn bookeeping" and "gritty and realistic". Not things people normally expect to show up combined into one system (Which is why I made it myself). ----------- Smoss [url=http://sites.google.com/site/doulairen/]Doulairen[/url] [/QUOTE]
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