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Doctor Who - Discussion Thread for The Game of Rassilon
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<blockquote data-quote="Raven Crowking" data-source="post: 3635021" data-attributes="member: 18280"><p><strong>Ice Warrior</strong></p><p></p><p style="margin-left: 20px">Large Humanoid (Reptilian), Level 2</p> <p style="margin-left: 20px">STR +8, END +2, DEX +0, AGL –3, PCN –1, KNO +0, PSI +0, PRS +0</p> <p style="margin-left: 20px">Skills: Energy Weapons</p> <p style="margin-left: 20px">Knacks: Aggressive.</p> <p style="margin-left: 20px">HP 16; Saves Fort +4, Ref –3, Will +2; Defence 8; AP 0.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Armoured:</em> Ice Warriors wear armour that gives them DR 5.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Weapon:</em> Ice Warriors have weapons mounted inside their armour. They may be just above the claws or within the claws. There are two types of Ice Warrior weapon (see below). Both use the Ice Warrior’s Energy Weapons skill.</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px"><em>• Paralysis Beam:</em> This effect causes 1d4 points of Agility damage with a range of 10 meters. If this beam strikes a creature while still under the effects of lost Agility, do not roll damage again. Instead, the initial damage becomes permanent.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>• Sonic Blast:</em> This effect causes 2d6 points of Sonic damage with a range of 10 meters.</p></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Sonic Cannon:</em> The Ice Warriors have a sonic cannon, a device that can be built into their ships or set up and fired by three Ice Warriors. It uses the Heavy Artillery skill, doing 5d6 points of Sonic damage on a successful attack. The sonic cannon is effective to a range of 500 meters.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Vulnerabilities:</em> Ice Warriors take twice normal damage from Sonic attacks.</p> <p style="margin-left: 20px">Ice Warriors take three times normal damage from Heat and Fire attacks, and these attacks bypass the Ice Warriors’ DR. In even normal heat (such as tropical heat), Ice Warriors must make a Fortitude save (DC 15) every half hour or suffer 1d2 points of Strength, Endurance, and Agility damage.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Ice Warriors cannot breathe ammonium sulfate; each round of exposure they must make a Fortitude save (DC 15) or suffer 1d2 points of Strength and Endurance damage.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Ice Warriors are natives of Mars, large armoured reptilian humanoids with an aggressive, warlike nature. They fought to win, and were utterly ruthless in their methods. They speak with hissing voices. Their laughter sounds like a short, indrawn hiss. At the time the Ice Warriors were active on Mars, the atmosphere had a heavy nitrogen content, with little oxygen or carbon dioxide. Because the atmosphere had so little moisture, Ice Warriors carry more fluids in their tissue than Earth life does. Their ships use ion reactors.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">An Ice Warrior vessel, commanded by Varga, landed on Earth in prehistoric times and was frozen in a glacier. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">During the 2nd Ice Age, an Ionizer was used to combat a severe drop in CO2 in the lower atmosphere. During the process of melting a glacier, the Ionizer uncovered the Ice Warrior ship that had landed on Earth in prehistoric times. The Ice Warriors within it were thawed using electricity. Because they could not deal with a high amount of atmospheric carbon dioxide caused by increased plant life, and flooding from the melted glacier would damage their ship’s engines, they attempted to sabotage the Ionizer. They were defeated by the 2nd Doctor, Jamie McCrimmon, and Victoria Waterfield.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(This entry not yet complete)</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3635021, member: 18280"] [b]Ice Warrior[/b] [indent]Large Humanoid (Reptilian), Level 2 STR +8, END +2, DEX +0, AGL –3, PCN –1, KNO +0, PSI +0, PRS +0 Skills: Energy Weapons Knacks: Aggressive. HP 16; Saves Fort +4, Ref –3, Will +2; Defence 8; AP 0. [i]Armoured:[/i] Ice Warriors wear armour that gives them DR 5. [i]Weapon:[/i] Ice Warriors have weapons mounted inside their armour. They may be just above the claws or within the claws. There are two types of Ice Warrior weapon (see below). Both use the Ice Warrior’s Energy Weapons skill. [indent][i]• Paralysis Beam:[/i] This effect causes 1d4 points of Agility damage with a range of 10 meters. If this beam strikes a creature while still under the effects of lost Agility, do not roll damage again. Instead, the initial damage becomes permanent. [i]• Sonic Blast:[/i] This effect causes 2d6 points of Sonic damage with a range of 10 meters.[/indent] [i]Sonic Cannon:[/i] The Ice Warriors have a sonic cannon, a device that can be built into their ships or set up and fired by three Ice Warriors. It uses the Heavy Artillery skill, doing 5d6 points of Sonic damage on a successful attack. The sonic cannon is effective to a range of 500 meters. [i]Vulnerabilities:[/i] Ice Warriors take twice normal damage from Sonic attacks. Ice Warriors take three times normal damage from Heat and Fire attacks, and these attacks bypass the Ice Warriors’ DR. In even normal heat (such as tropical heat), Ice Warriors must make a Fortitude save (DC 15) every half hour or suffer 1d2 points of Strength, Endurance, and Agility damage. Ice Warriors cannot breathe ammonium sulfate; each round of exposure they must make a Fortitude save (DC 15) or suffer 1d2 points of Strength and Endurance damage. The Ice Warriors are natives of Mars, large armoured reptilian humanoids with an aggressive, warlike nature. They fought to win, and were utterly ruthless in their methods. They speak with hissing voices. Their laughter sounds like a short, indrawn hiss. At the time the Ice Warriors were active on Mars, the atmosphere had a heavy nitrogen content, with little oxygen or carbon dioxide. Because the atmosphere had so little moisture, Ice Warriors carry more fluids in their tissue than Earth life does. Their ships use ion reactors. An Ice Warrior vessel, commanded by Varga, landed on Earth in prehistoric times and was frozen in a glacier. During the 2nd Ice Age, an Ionizer was used to combat a severe drop in CO2 in the lower atmosphere. During the process of melting a glacier, the Ionizer uncovered the Ice Warrior ship that had landed on Earth in prehistoric times. The Ice Warriors within it were thawed using electricity. Because they could not deal with a high amount of atmospheric carbon dioxide caused by increased plant life, and flooding from the melted glacier would damage their ship’s engines, they attempted to sabotage the Ionizer. They were defeated by the 2nd Doctor, Jamie McCrimmon, and Victoria Waterfield. (This entry not yet complete)[/indent] [/QUOTE]
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