Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Doctor Who - Discussion Thread for The Game of Rassilon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 3642829" data-attributes="member: 18280"><p>Because you asked so kindly, here is some Axon-y goodness for you. Will you be voting for Mr. Axon?</p><p></p><p></p><p><strong>Axon</strong></p><p></p><p style="margin-left: 20px">Medium Aberration, Level 4</p> <p style="margin-left: 20px">STR +2, END +4, DEX +0, AGL +0, PCN +4, KNO +8, PSI +4, PRS +6</p> <p style="margin-left: 20px">Skills: Bluff +16, Brawling +6, Diplomacy +10, Disguise +10, Gather Information +10, Knowledge (Technology) +12, Sciences (Biology) +12, Sciences (Chemistry) +12, Sciences (Physics) +12, Sense Motive +10, Spot +8</p> <p style="margin-left: 20px">Knacks: Disabling Attack, Manipulative.</p> <p style="margin-left: 20px">HP 36; Saves Fort +4, Ref +0, Will +8; Defence 14; AP 6.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Damage Resistance:</em> Axons have DR 10.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Alter Form:</em> An Axon can spend 1 Action Point to alter its form. When Axos has had a chance to sample the local inhabitants of a world, it can tailor the appearance of its Axons to grant them a +4 bonus to Bluff and Diplomacy skill checks. On Earth, these appeared as golden humanoids with curly golden hair and large eyes. Using the Disguise skill, Axons can also appear to be specific individuals.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Reach:</em> An Axon can attack an opponent up to 10 meters away with a tentacle attack.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axons are independent bodies extruded from Axos to allow local action. Their natural form is similar to a lumpy, reddish-gold tendril-covered humanoid. Their main function is to deflect suspicion while spreading Axonite across as much of their target world as possible.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Advancement:</strong> None.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Episode Guide:</strong> <em>The Claws of Axos</em>.</p><p></p><p></p><p><strong>Axos</strong></p><p style="margin-left: 20px">Colossal Aberration, Level 20</p> <p style="margin-left: 20px">STR +20, END +40, DEX +0, AGL –8, PCN +4, KNO +12, PSI +10, PRS +10</p> <p style="margin-left: 20px">Skills: Astrogation +40, Bluff +44, Brawling +12, Cryptology +22, Diplomacy +34, Intimidate +20, Knowledge (Technology) +25, Sciences (Biology) +30, Sciences (Chemistry) +30, Sciences (Genetics) +25, Sciences (Physics) +25, Sciences (Temporal Sciences) +14, Sense Motive +30, Spot +16, Wrestling +16</p> <p style="margin-left: 20px">Knacks: Manipulative, Psychic (Empathic Projection, Empathic Reception, Psychic Attack, Psychic Defence, Telepathic Focus, Telepathic Reception, Telepathic Speech).</p> <p style="margin-left: 20px">HP 960; Saves Fort +40, Ref n/a, Will +50; Defence 2; AP 20.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Damage Resistance:</em> Axos has DR 40.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Grasping Appendage:</em> Axos can extrude a tongue-like flexible yellow tube about 6 inches in diameter, with five grasping tentacles from its access port. This appendage is used to grapple a sample of local inhabitants, which is drawn into Axos to be absorbed, processed, and ejected. This entire process takes about half an hour, and is lethal. The ejected specimen is a mere husk, disintegrating when touched.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Claws and Tentacles:</em> Within the interior of Axos, Axos can generate any number of thick red tentacles used to grapple victims. It can create claws that do 1d6 damage on a successful Brawling attack.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Time Manipulation:</em> By spending 2 Action Points, Axos can speed up or reverse the effects of aging, so that it can make a given being older or younger. The target’s age changes by 10 years per round, for as many rounds as Axos uses this effect. The target must be inside Axos, and is allowed a Will save (DC 30) each round to negate. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Axons:</em> Axos can create Axons within itself by spending 2 Action Points per Axon. It can reabsorb Axons within itself as well; each Axon reabsorbed grants Axos 1 Action Point.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Axonite:</em> Axos can extrude Axonite, a thinking molecule that actively resists analysis. It uses the energy it absorbs to not only copy, but to recreate and restructure any given element. It converts, transmits, and stores all forms of energy. Axonite can store incredible potential energy; injected into a creature, it can make that creature grow far more quickly than normal, and attain a far greater size.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">When Axos’ feeding cycle begins, however, Axonite turns into a great mass of smoking white foam-like substance. It absorbs any energy around it, using that energy to grow. Touching Axonite during the feeding cycle causes 4d6 points of Endurance damage (Fort save DC 40 for half damage). Those killed by touching feeding Axonite become mere husks, disintegrating when touched or being transformed into Axons themselves.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>Vulnerabilities:</em> Within Axon, there are ganglion clusters that control individual areas. A successful attack against such a cluster requires a Knowledge (Alien Species) check (DC 40) or a Sciences (Biology) check (DC 20) to identify the ganglion, and a successful attack roll. That area of Axos is disabled for 1 round per point of damage caused.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axos is a parasitic interstellar lifeform that travels among worlds, absorbing their energy. When Axos first arrives on a new world, it attempts to find an area on the outskirts of inhabitation, where it might be able to capture a single victim to learn about that world. It buries the majority of its bulk upon impact, presenting a smaller and less threatening appearance to the world. The interior of Axos is clearly and obviously organic, with many stalked eyes that follow anyone traversing the interior.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axos makes initial contact with something similar to this: “Axos calling Earth. Request immediate assistance. Immediate assistance. Axos calling Earth. Axos calling Earth.” It learns the name of the planet and the language by intercepting transmissions and applying its Cryptology skill.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axos then creates Axons and these Axons claim to be the inhabitants of a distant group of worlds from the far rim of the galaxy. “Our planetary system has been crippled by extreme solar flare activity. Axos is all that remains of our culture. As you can see, our science, unlike yours, has taken an organic path. This ship…this ship was not built for our journey. It was grown. Yes. Grown from a single cell. And now its nutrient is all but exhausted. We would like to stay until our nutrition and energy cycles have been fully replenished. In return, according to your custom, we offer a gift, a payment – Axonite!”</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axos attempts to have Axonite distributed worldwide within 72 hours of its arrival. It then sends a signal, activating the Axonite and beginning its feeding cycle. This feeding cycle destroys all life on a given world.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Axos arrived on Earth in 1971, having been brought there by the 13th Master. The Master offered to lead Axos to Earth in exchange for his freedom, and the death of the Doctor. The 3rd Doctor, with the aid of Jo Grant, UNIT, and the Master, was able to use the Master’s TARDIS to place Axos in a time loop. It should be noted, however, that Axos demonstrated some ability to manipulate time already, and might potentially escape the loop. Also, there is a reasonable chance that Axos was not the only creature of his type.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Advancement:</strong> None.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Episode Guide:</strong> <em>The Claws of Axos</em>.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3642829, member: 18280"] Because you asked so kindly, here is some Axon-y goodness for you. Will you be voting for Mr. Axon? [b]Axon[/b] [indent]Medium Aberration, Level 4 STR +2, END +4, DEX +0, AGL +0, PCN +4, KNO +8, PSI +4, PRS +6 Skills: Bluff +16, Brawling +6, Diplomacy +10, Disguise +10, Gather Information +10, Knowledge (Technology) +12, Sciences (Biology) +12, Sciences (Chemistry) +12, Sciences (Physics) +12, Sense Motive +10, Spot +8 Knacks: Disabling Attack, Manipulative. HP 36; Saves Fort +4, Ref +0, Will +8; Defence 14; AP 6. [i]Damage Resistance:[/i] Axons have DR 10. [i]Alter Form:[/i] An Axon can spend 1 Action Point to alter its form. When Axos has had a chance to sample the local inhabitants of a world, it can tailor the appearance of its Axons to grant them a +4 bonus to Bluff and Diplomacy skill checks. On Earth, these appeared as golden humanoids with curly golden hair and large eyes. Using the Disguise skill, Axons can also appear to be specific individuals. [i]Reach:[/i] An Axon can attack an opponent up to 10 meters away with a tentacle attack. Axons are independent bodies extruded from Axos to allow local action. Their natural form is similar to a lumpy, reddish-gold tendril-covered humanoid. Their main function is to deflect suspicion while spreading Axonite across as much of their target world as possible. [b]Advancement:[/b] None. [b]Episode Guide:[/b] [i]The Claws of Axos[/i].[/indent] [b]Axos[/b] [indent]Colossal Aberration, Level 20 STR +20, END +40, DEX +0, AGL –8, PCN +4, KNO +12, PSI +10, PRS +10 Skills: Astrogation +40, Bluff +44, Brawling +12, Cryptology +22, Diplomacy +34, Intimidate +20, Knowledge (Technology) +25, Sciences (Biology) +30, Sciences (Chemistry) +30, Sciences (Genetics) +25, Sciences (Physics) +25, Sciences (Temporal Sciences) +14, Sense Motive +30, Spot +16, Wrestling +16 Knacks: Manipulative, Psychic (Empathic Projection, Empathic Reception, Psychic Attack, Psychic Defence, Telepathic Focus, Telepathic Reception, Telepathic Speech). HP 960; Saves Fort +40, Ref n/a, Will +50; Defence 2; AP 20. [i]Damage Resistance:[/i] Axos has DR 40. [i]Grasping Appendage:[/i] Axos can extrude a tongue-like flexible yellow tube about 6 inches in diameter, with five grasping tentacles from its access port. This appendage is used to grapple a sample of local inhabitants, which is drawn into Axos to be absorbed, processed, and ejected. This entire process takes about half an hour, and is lethal. The ejected specimen is a mere husk, disintegrating when touched. [i]Claws and Tentacles:[/i] Within the interior of Axos, Axos can generate any number of thick red tentacles used to grapple victims. It can create claws that do 1d6 damage on a successful Brawling attack. [i]Time Manipulation:[/i] By spending 2 Action Points, Axos can speed up or reverse the effects of aging, so that it can make a given being older or younger. The target’s age changes by 10 years per round, for as many rounds as Axos uses this effect. The target must be inside Axos, and is allowed a Will save (DC 30) each round to negate. [i]Axons:[/i] Axos can create Axons within itself by spending 2 Action Points per Axon. It can reabsorb Axons within itself as well; each Axon reabsorbed grants Axos 1 Action Point. [i]Axonite:[/i] Axos can extrude Axonite, a thinking molecule that actively resists analysis. It uses the energy it absorbs to not only copy, but to recreate and restructure any given element. It converts, transmits, and stores all forms of energy. Axonite can store incredible potential energy; injected into a creature, it can make that creature grow far more quickly than normal, and attain a far greater size. When Axos’ feeding cycle begins, however, Axonite turns into a great mass of smoking white foam-like substance. It absorbs any energy around it, using that energy to grow. Touching Axonite during the feeding cycle causes 4d6 points of Endurance damage (Fort save DC 40 for half damage). Those killed by touching feeding Axonite become mere husks, disintegrating when touched or being transformed into Axons themselves. [i]Vulnerabilities:[/i] Within Axon, there are ganglion clusters that control individual areas. A successful attack against such a cluster requires a Knowledge (Alien Species) check (DC 40) or a Sciences (Biology) check (DC 20) to identify the ganglion, and a successful attack roll. That area of Axos is disabled for 1 round per point of damage caused. Axos is a parasitic interstellar lifeform that travels among worlds, absorbing their energy. When Axos first arrives on a new world, it attempts to find an area on the outskirts of inhabitation, where it might be able to capture a single victim to learn about that world. It buries the majority of its bulk upon impact, presenting a smaller and less threatening appearance to the world. The interior of Axos is clearly and obviously organic, with many stalked eyes that follow anyone traversing the interior. Axos makes initial contact with something similar to this: “Axos calling Earth. Request immediate assistance. Immediate assistance. Axos calling Earth. Axos calling Earth.” It learns the name of the planet and the language by intercepting transmissions and applying its Cryptology skill. Axos then creates Axons and these Axons claim to be the inhabitants of a distant group of worlds from the far rim of the galaxy. “Our planetary system has been crippled by extreme solar flare activity. Axos is all that remains of our culture. As you can see, our science, unlike yours, has taken an organic path. This ship…this ship was not built for our journey. It was grown. Yes. Grown from a single cell. And now its nutrient is all but exhausted. We would like to stay until our nutrition and energy cycles have been fully replenished. In return, according to your custom, we offer a gift, a payment – Axonite!” Axos attempts to have Axonite distributed worldwide within 72 hours of its arrival. It then sends a signal, activating the Axonite and beginning its feeding cycle. This feeding cycle destroys all life on a given world. Axos arrived on Earth in 1971, having been brought there by the 13th Master. The Master offered to lead Axos to Earth in exchange for his freedom, and the death of the Doctor. The 3rd Doctor, with the aid of Jo Grant, UNIT, and the Master, was able to use the Master’s TARDIS to place Axos in a time loop. It should be noted, however, that Axos demonstrated some ability to manipulate time already, and might potentially escape the loop. Also, there is a reasonable chance that Axos was not the only creature of his type. [b]Advancement:[/b] None. [b]Episode Guide:[/b] [i]The Claws of Axos[/i].[/indent] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Doctor Who - Discussion Thread for The Game of Rassilon
Top