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Doctor Who - The Game of Rassilon
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<blockquote data-quote="Raven Crowking" data-source="post: 3594959" data-attributes="member: 18280"><p><strong>Background, Part 4</strong></p><p></p><p><strong>Military:</strong> Military covers any of the branches of the armed forces, including army, navy, air force, and marines, as well as the various elite training units such as UNIT. Military personnel gain a +4 bonus to the following skills: Administration (KNO), Brawling (STR), Intimidate (PRS), Knowledge (Tactics) (KNO), and Spot (PCN). In addition, military personnel gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Demolitions (KNO), Energy Weapons (DEX), Firearms (DEX), Heavy Artillery (KNO), Heavy Machinery Operation (KNO), Leadership (PRS), Pilot (Airplanes) (DEX), Pilot (Helicopters) (DEX), Pilot (Spaceships) (KNO), Repair (KNO), Ride (AGL), Treat Injury (KNO), and Wilderness Survival (PCN).</p><p style="margin-left: 20px"><em><strong>Examples:</strong></em> Ben Jackson, Brigadier Lethbridge-Stewart, Mike Yates, and Sergeant Benton.</p><p></p><p><strong>Outcast:</strong> Persecuted and exiled for being different, outcasts are lone pariahs or shunned members of a culture whose customs or characteristics society finds deviant or abhorrent. Outcasts lurk on the fringes of civilization. Some strive for acceptance, while others are trapped by their own feelings of resentment, self-loathing, or hopelessness. Outcasts have a +4 bonus to the following skills: Craft (any) (KNO), Hide (PCN), Intimidate (PRS), Move Silently (AGL), and Wilderness Survival (PCN). In addition, outcasts gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Brawling (STR), Climb (STR), Concentration (PRS), Disguise (PRS), Firearms (DEX), Handle Animal (PRS), Knowledge (Arcane Lore) (KNO), Listen (PCN), Repair (KNO), Spot (PCN), Swim (AGL), and Treat Injury (KNO). </p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Adric.</p><p></p><p><strong>Religious:</strong> Ordained clergy of all persuasions, as well as theological scholars and experts on religious studies fall within the scope of this starting occupation. Religious characters gain a +4 bonus to the following skills: Administration (KNO), Concentration (PRS), Diplomacy (PRS), Gather Information (PCN), Intimidate (PRS), Knowledge (Arcane Lore) (KNO), Knowledge (Current Events) (KNO), Knowledge (Theology and Philosophy) (KNO), Leadership (PRS), and Sense Motive (PCN).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Katarina.</p><p></p><p><strong>Rural:</strong> Farm workers, hunters, and others who make a living in rural communities fall under this category. Rural characters gain a +4 bonus to the following skills: Craft (any) (KNO), Handle Animal (PRS), Repair (KNO), Ride (AGL), and Wilderness Survival (PCN). Rural characters gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archery (DEX), Firearms (DEX), Heavy Machinery Operation (KNO), Sciences (Biology) (KNO), Sciences (Ecology) (KNO), Spot (PCN), Swim (AGL), Tracking (PCN), and Treat Injury (KNO).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> The Doctor has had no rural companions, but this background type may be appropriate for many background characters in Doctor Who, including the villagers in <em>K-9 and Company: A Girl’s Best Friend</em> and in <em>Torchwood: Countrycide</em>.</p><p></p><p><strong>Scientist:</strong> This background refers to research scientists. These characters gain a +4 bonus to the following skills: Administration (KNO), Computer Use (KNO), Concentration (PRS), and Research (KNO). Scientists gain a +4 bonus to six of the following skills: Sciences (Archaeology) (KNO), Sciences (Astronomy) (KNO), Sciences (Biology) (KNO), Sciences (Chemistry) (KNO), Sciences (Ecology) (KNO), Sciences (Forensic Medicine) (KNO), Sciences (Genetics) (KNO), Sciences (Geology) (KNO), Sciences (Mathematics) (KNO), Sciences (Medicine) (KNO), Sciences (Paleontology) (KNO), Sciences (Physics) (KNO), Sciences (Robotics) (KNO), Sciences (Sociology) (KNO), and Sciences (Temporal Sciences) (KNO).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Liz Shaw, Suzie Costello, and Tosheko Sato.</p><p></p><p><strong>Student:</strong> A student can be in high school, college, or graduate school. He or she could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study. Students gain a +4 bonus to the following skills: Bluff (PRS), Concentration (PRS), Gather Information (PCN), Knowledge (Popular Culture) (KNO), and Research (KNO). Students gain a +4 bonus to five of the following skills: Administration (KNO), Artistic Expression (PRS), Computer Use (KNO), Knowledge (Business) (KNO), Knowledge (Current Events) (KNO), Knowledge (History) (KNO), Knowledge (Law) (KNO), Knowledge (Technology) (KNO), Knowledge (Theology and Philosophy) (KNO), and Sense Motive (PCN).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Brendan Richards, Dodo Chaplet, Kelsey, Maria Jackson, Perpugilliam (Peri) Brown, and Susan “Foreman”.</p><p></p><p><strong>Technician:</strong> Applied scientists and engineers of all types fit within the scope of this background. Technicians have a +4 bonus to the following skills: Computer Use (KNO), Engineering (KNO), Repair (KNO), and Security Systems (KNO). Technicians have a +4 bonus in six of the following skills: Administration (KNO), Craft (any) (KNO), Heavy Machinery Operation (KNO), Knowledge (Spacecraft) (KNO), Knowledge (Technology) (KNO), Sciences (Mathematics) (KNO), Sciences (Physics) (KNO), and Sciences (Temporal Sciences) (KNO).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Ianto Jones.</p><p></p><p><strong>Warrior:</strong> Warriors have been fighting all their lives, whether on the streets or in some form of arena. They include disenchanted youths and poverty-stricken hoodlums looking to trade fists for cash, clones bred in secret labs to fight from birth, and low-ranking members of a society’s warrior caste. Warriors have a +4 bonus to the following skills: Balance (AGL), Bluff (PRS), Brawling (STR), Intimidate (PRS), and Spot (PCN). In addition, warriors gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Boxing (STR), Energy Weapons (DEX), Fast Draw (DEX), Firearms (DEX), Martial Arts (AGL), Ride (AGL), Treat Injury (KNO), and Wrestling (AGL).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Jamie McCrimmon and Leela.</p><p></p><p><strong>White-Collar Worker:</strong> Office workers and desk jockeys, lawyers, accountants, insurance agents, bank personnel, financial advisors, tax preparers, clerks, sales personnel, real estate agents, and a variety of mid-level managers fall within the scope of this background. White-collar workers have a +4 bonus to the following skills: Administration (KNO), Bluff (PRS), Computer Use (KNO), Diplomacy (PRS), Gather Information (PCN), Knowledge (Current Events) (KNO), Knowledge (Popular Culture) (KNO), Profession (KNO), Research (KNO), and Sense Motive (PCN).</p><p style="margin-left: 20px"><strong><em>Examples:</em></strong> Alan Jackson, Chrissie Jackson, Donna Noble, Melanie Bush, and Polly Lopez.</p><p></p><p><strong>Personalizing the Backgrounds:</strong> Each background assumes 40 skill points distributed over a number of skills. You are allowed to remove some of the base package skill points and spend them in other skills. Indeed, you are allowed to ignore the backgrounds if you like, and simply spend 40 skill points to customize your character (with a maximum of +4 to any one skill). Many companions and characters in <em>Doctor Who</em> are better described using this method. Backgrounds exist to make character generation easier – they are not straight jackets.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3594959, member: 18280"] [b]Background, Part 4[/b] [B]Military:[/B] Military covers any of the branches of the armed forces, including army, navy, air force, and marines, as well as the various elite training units such as UNIT. Military personnel gain a +4 bonus to the following skills: Administration (KNO), Brawling (STR), Intimidate (PRS), Knowledge (Tactics) (KNO), and Spot (PCN). In addition, military personnel gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Demolitions (KNO), Energy Weapons (DEX), Firearms (DEX), Heavy Artillery (KNO), Heavy Machinery Operation (KNO), Leadership (PRS), Pilot (Airplanes) (DEX), Pilot (Helicopters) (DEX), Pilot (Spaceships) (KNO), Repair (KNO), Ride (AGL), Treat Injury (KNO), and Wilderness Survival (PCN). [INDENT][i][B]Examples:[/B][/i] Ben Jackson, Brigadier Lethbridge-Stewart, Mike Yates, and Sergeant Benton.[/INDENT] [b]Outcast:[/b] Persecuted and exiled for being different, outcasts are lone pariahs or shunned members of a culture whose customs or characteristics society finds deviant or abhorrent. Outcasts lurk on the fringes of civilization. Some strive for acceptance, while others are trapped by their own feelings of resentment, self-loathing, or hopelessness. Outcasts have a +4 bonus to the following skills: Craft (any) (KNO), Hide (PCN), Intimidate (PRS), Move Silently (AGL), and Wilderness Survival (PCN). In addition, outcasts gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Brawling (STR), Climb (STR), Concentration (PRS), Disguise (PRS), Firearms (DEX), Handle Animal (PRS), Knowledge (Arcane Lore) (KNO), Listen (PCN), Repair (KNO), Spot (PCN), Swim (AGL), and Treat Injury (KNO). [INDENT][b][i]Examples:[/i][/b][i][/i] Adric.[/INDENT] [B]Religious:[/B] Ordained clergy of all persuasions, as well as theological scholars and experts on religious studies fall within the scope of this starting occupation. Religious characters gain a +4 bonus to the following skills: Administration (KNO), Concentration (PRS), Diplomacy (PRS), Gather Information (PCN), Intimidate (PRS), Knowledge (Arcane Lore) (KNO), Knowledge (Current Events) (KNO), Knowledge (Theology and Philosophy) (KNO), Leadership (PRS), and Sense Motive (PCN). [INDENT][B][I]Examples:[/I][/B] Katarina.[/INDENT] [B]Rural:[/B] Farm workers, hunters, and others who make a living in rural communities fall under this category. Rural characters gain a +4 bonus to the following skills: Craft (any) (KNO), Handle Animal (PRS), Repair (KNO), Ride (AGL), and Wilderness Survival (PCN). Rural characters gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archery (DEX), Firearms (DEX), Heavy Machinery Operation (KNO), Sciences (Biology) (KNO), Sciences (Ecology) (KNO), Spot (PCN), Swim (AGL), Tracking (PCN), and Treat Injury (KNO). [INDENT][B][I]Examples:[/I][/B][I][/I] The Doctor has had no rural companions, but this background type may be appropriate for many background characters in Doctor Who, including the villagers in [I]K-9 and Company: A Girl’s Best Friend[/I] and in [I]Torchwood: Countrycide[/I].[/INDENT] [B]Scientist:[/B] This background refers to research scientists. These characters gain a +4 bonus to the following skills: Administration (KNO), Computer Use (KNO), Concentration (PRS), and Research (KNO). Scientists gain a +4 bonus to six of the following skills: Sciences (Archaeology) (KNO), Sciences (Astronomy) (KNO), Sciences (Biology) (KNO), Sciences (Chemistry) (KNO), Sciences (Ecology) (KNO), Sciences (Forensic Medicine) (KNO), Sciences (Genetics) (KNO), Sciences (Geology) (KNO), Sciences (Mathematics) (KNO), Sciences (Medicine) (KNO), Sciences (Paleontology) (KNO), Sciences (Physics) (KNO), Sciences (Robotics) (KNO), Sciences (Sociology) (KNO), and Sciences (Temporal Sciences) (KNO). [INDENT][B][I]Examples:[/I][/B] Liz Shaw, Suzie Costello, and Tosheko Sato.[/INDENT] [B]Student:[/B] A student can be in high school, college, or graduate school. He or she could be in a seminary, a military school, or a private institution. A college-age student should also pick a major field of study. Students gain a +4 bonus to the following skills: Bluff (PRS), Concentration (PRS), Gather Information (PCN), Knowledge (Popular Culture) (KNO), and Research (KNO). Students gain a +4 bonus to five of the following skills: Administration (KNO), Artistic Expression (PRS), Computer Use (KNO), Knowledge (Business) (KNO), Knowledge (Current Events) (KNO), Knowledge (History) (KNO), Knowledge (Law) (KNO), Knowledge (Technology) (KNO), Knowledge (Theology and Philosophy) (KNO), and Sense Motive (PCN). [INDENT][B][I]Examples:[/I][/B][I][/I] Brendan Richards, Dodo Chaplet, Kelsey, Maria Jackson, Perpugilliam (Peri) Brown, and Susan “Foreman”.[/INDENT] [B]Technician:[/B] Applied scientists and engineers of all types fit within the scope of this background. Technicians have a +4 bonus to the following skills: Computer Use (KNO), Engineering (KNO), Repair (KNO), and Security Systems (KNO). Technicians have a +4 bonus in six of the following skills: Administration (KNO), Craft (any) (KNO), Heavy Machinery Operation (KNO), Knowledge (Spacecraft) (KNO), Knowledge (Technology) (KNO), Sciences (Mathematics) (KNO), Sciences (Physics) (KNO), and Sciences (Temporal Sciences) (KNO). [INDENT][B][I]Examples:[/I][/B][I][/I] Ianto Jones.[/INDENT] [B]Warrior:[/B] Warriors have been fighting all their lives, whether on the streets or in some form of arena. They include disenchanted youths and poverty-stricken hoodlums looking to trade fists for cash, clones bred in secret labs to fight from birth, and low-ranking members of a society’s warrior caste. Warriors have a +4 bonus to the following skills: Balance (AGL), Bluff (PRS), Brawling (STR), Intimidate (PRS), and Spot (PCN). In addition, warriors gain a +4 bonus to five of the following skills: Archaic Firearms (DEX), Archaic Weapons (STR), Archery (DEX), Boxing (STR), Energy Weapons (DEX), Fast Draw (DEX), Firearms (DEX), Martial Arts (AGL), Ride (AGL), Treat Injury (KNO), and Wrestling (AGL). [INDENT][B][I]Examples:[/I][/B][I][/I] Jamie McCrimmon and Leela.[/INDENT] [B]White-Collar Worker:[/B] Office workers and desk jockeys, lawyers, accountants, insurance agents, bank personnel, financial advisors, tax preparers, clerks, sales personnel, real estate agents, and a variety of mid-level managers fall within the scope of this background. White-collar workers have a +4 bonus to the following skills: Administration (KNO), Bluff (PRS), Computer Use (KNO), Diplomacy (PRS), Gather Information (PCN), Knowledge (Current Events) (KNO), Knowledge (Popular Culture) (KNO), Profession (KNO), Research (KNO), and Sense Motive (PCN). [INDENT][B][I]Examples:[/I][/B][I][/I] Alan Jackson, Chrissie Jackson, Donna Noble, Melanie Bush, and Polly Lopez.[/INDENT] [b]Personalizing the Backgrounds:[/b] Each background assumes 40 skill points distributed over a number of skills. You are allowed to remove some of the base package skill points and spend them in other skills. Indeed, you are allowed to ignore the backgrounds if you like, and simply spend 40 skill points to customize your character (with a maximum of +4 to any one skill). Many companions and characters in [i]Doctor Who[/i] are better described using this method. Backgrounds exist to make character generation easier – they are not straight jackets. [/QUOTE]
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