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Doctor Who - The Game of Rassilon
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<blockquote data-quote="Raven Crowking" data-source="post: 3643413" data-attributes="member: 18280"><p><span style="font-size: 12px"><strong>The Exterior Interface and the TARDIS Lock</strong></span></p><p></p><p>The “exterior interface” is also known as the outer access door. This is the portion of the TARDIS interior that connects to the rest of the universe. When the TARDIS door is open, energy and matter can pass from the interior to the exterior, and vice versa. The appearance of the door from inside the TARDIS can, but does not have to, match the appearance of the door from outside the TARDIS. </p><p></p><p>The exterior interface usually leads into a Control Room – most often the Primary Control Room, but architectural configuration can set this to allow access to the Secondary or subsequent Control Rooms. In some cases, there is an antechamber between the inner and outer doors. All Control Rooms have a link to the exterior interface, even if the exterior interface doesn’t lead into the Control Room again once the door is closed.</p><p></p><p>The exterior interface is protected through the use of a locking device. Although there are presets that cannot easily be changed – such as the complex timonic locking device of old Type 40 TARDISes that could be opened with Cyber Indent Keys – the user has some authority over the lock configuration through the Chameleon Circuit controls on the Central Console. It is impossible to completely remove the locking device, but the user can add extra security systems.</p><p></p><p>Some other useful things to know:</p><p></p><p style="margin-left: 20px">* The interface has a biofilter that is supposed to prevent harmful micro-organisms from entering the TARDIS, but users are warned that the biofilter is unreliable as a preventative device.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Some powerful psychic or temporal forces can enter the TARDIS without using the interface; these often appear like phantoms, but can include powerful transmat beams, Osirians, Mallus, and creatures passing through the Space-Time Vortex in the same area as the TARDIS. Usually, these initiate or indicate a systems malfunction.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* If the TARDIS door is opened during flight, several potential problems can occur. Among these are:</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px">* Unconsciousness in TARDIS occupants.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* The pressure difference causes the TARDIS and crew to adjust their relative dimensions incorrectly upon materialization. This can cause them to appear at a widely disparate scale (usually much smaller than normal), as in <em>Planet of the Giants</em>.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Allowing access to the Time Winds. Usually, this corrosive force only has the opportunity to do 2d6 damage to Strength, Endurance, Dexterity, and Agility before the TARDIS doors can be closed.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Ejecting Control Room contents. In some cases, the Space-Time Vortex will create an eddy that tries to pull items from the Control Room, as though with a +2d10 Strength. </p></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* The TARDIS cannot dematerialize with the key still in the door, as safety protocols disable the dematerialization circuit until the key is removed.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* Common extra security systems on the TARDIS lock include:</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px"> * Removable Lock. The lock device itself can be removed from the plasmic shell and carried with the Time Lord. Without the lock device, the TARDIS doors cannot be opened. The major pitfall with this device is that, if the user leaves the lock on the door, it can potentially be removed by another advanced species.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* False Lock. The lock device is actually a mobile facing, which is moved to reveal a number of potential keyholes. Only one of the keyholes is actual; the others are fakes. Putting the key into the wrong hole causes the lock device to fuse – requiring a DC 40 TARDIS Systems check to restore.</p></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">* In the event that TARDIS power is lost, the external doors can be opened with a hand crank.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3643413, member: 18280"] [SIZE=3][B]The Exterior Interface and the TARDIS Lock[/B][/SIZE] The “exterior interface” is also known as the outer access door. This is the portion of the TARDIS interior that connects to the rest of the universe. When the TARDIS door is open, energy and matter can pass from the interior to the exterior, and vice versa. The appearance of the door from inside the TARDIS can, but does not have to, match the appearance of the door from outside the TARDIS. The exterior interface usually leads into a Control Room – most often the Primary Control Room, but architectural configuration can set this to allow access to the Secondary or subsequent Control Rooms. In some cases, there is an antechamber between the inner and outer doors. All Control Rooms have a link to the exterior interface, even if the exterior interface doesn’t lead into the Control Room again once the door is closed. The exterior interface is protected through the use of a locking device. Although there are presets that cannot easily be changed – such as the complex timonic locking device of old Type 40 TARDISes that could be opened with Cyber Indent Keys – the user has some authority over the lock configuration through the Chameleon Circuit controls on the Central Console. It is impossible to completely remove the locking device, but the user can add extra security systems. Some other useful things to know: [indent]* The interface has a biofilter that is supposed to prevent harmful micro-organisms from entering the TARDIS, but users are warned that the biofilter is unreliable as a preventative device. * Some powerful psychic or temporal forces can enter the TARDIS without using the interface; these often appear like phantoms, but can include powerful transmat beams, Osirians, Mallus, and creatures passing through the Space-Time Vortex in the same area as the TARDIS. Usually, these initiate or indicate a systems malfunction. * If the TARDIS door is opened during flight, several potential problems can occur. Among these are: [indent]* Unconsciousness in TARDIS occupants. * The pressure difference causes the TARDIS and crew to adjust their relative dimensions incorrectly upon materialization. This can cause them to appear at a widely disparate scale (usually much smaller than normal), as in [I]Planet of the Giants[/I]. * Allowing access to the Time Winds. Usually, this corrosive force only has the opportunity to do 2d6 damage to Strength, Endurance, Dexterity, and Agility before the TARDIS doors can be closed. * Ejecting Control Room contents. In some cases, the Space-Time Vortex will create an eddy that tries to pull items from the Control Room, as though with a +2d10 Strength. [/indent] * The TARDIS cannot dematerialize with the key still in the door, as safety protocols disable the dematerialization circuit until the key is removed. * Common extra security systems on the TARDIS lock include: [indent] * Removable Lock. The lock device itself can be removed from the plasmic shell and carried with the Time Lord. Without the lock device, the TARDIS doors cannot be opened. The major pitfall with this device is that, if the user leaves the lock on the door, it can potentially be removed by another advanced species. * False Lock. The lock device is actually a mobile facing, which is moved to reveal a number of potential keyholes. Only one of the keyholes is actual; the others are fakes. Putting the key into the wrong hole causes the lock device to fuse – requiring a DC 40 TARDIS Systems check to restore.[/indent] * In the event that TARDIS power is lost, the external doors can be opened with a hand crank.[/indent] [/QUOTE]
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