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D&D Older Editions, OSR, & D&D Variants
Doctor Who's "the Silence" as a D&D 4e monster?
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<blockquote data-quote="Havrik Stoneskimmer" data-source="post: 5549157" data-attributes="member: 6670929"><p>I don't know how many people here watch <em>Doctor Who</em>, but the current series features a monster called "the Silence" with an interesting gimmick. When you look away from them, you forget entirely that you saw them. They are also able to control people through post-hypnotic suggestion in commands given during the interval you can't remember. Last night I had a crazy dream that I had adapted them into a D&D monster. Of course now I can't remember what I did, but I thought it'd be interesting to throw some ideas around.</p><p></p><p>How could this mechanic work? Obviously, you could do a lot with it in a narrative RP context, but I wonder how you could do something interesting during combat.</p><p></p><p>You forget that you saw them if you aren't looking at them, so perhaps they are automatically hidden to anyone who doesn't have line of sight. I would maybe even make it so they are hidden to anyone they have combat advantage against, to account for the idea of someone looking away from them even when nearby.</p><p></p><p>Not sure how to handle the post-hypnotic suggestion angle, given that this would be a longer-scale thing than a combat. Although maybe you could do something similar to other domination powers where a monster forces a PC to attack his or her ally. </p><p></p><p>What do you folks think? I'm just brainstorming for cool ideas here that maybe I can adapt into a creepy monster for my game.</p></blockquote><p></p>
[QUOTE="Havrik Stoneskimmer, post: 5549157, member: 6670929"] I don't know how many people here watch [I]Doctor Who[/I], but the current series features a monster called "the Silence" with an interesting gimmick. When you look away from them, you forget entirely that you saw them. They are also able to control people through post-hypnotic suggestion in commands given during the interval you can't remember. Last night I had a crazy dream that I had adapted them into a D&D monster. Of course now I can't remember what I did, but I thought it'd be interesting to throw some ideas around. How could this mechanic work? Obviously, you could do a lot with it in a narrative RP context, but I wonder how you could do something interesting during combat. You forget that you saw them if you aren't looking at them, so perhaps they are automatically hidden to anyone who doesn't have line of sight. I would maybe even make it so they are hidden to anyone they have combat advantage against, to account for the idea of someone looking away from them even when nearby. Not sure how to handle the post-hypnotic suggestion angle, given that this would be a longer-scale thing than a combat. Although maybe you could do something similar to other domination powers where a monster forces a PC to attack his or her ally. What do you folks think? I'm just brainstorming for cool ideas here that maybe I can adapt into a creepy monster for my game. [/QUOTE]
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Doctor Who's "the Silence" as a D&D 4e monster?
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