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Dodge
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<blockquote data-quote="Artoomis" data-source="post: 3013009" data-attributes="member: 111"><p>My mistake. I was thinking AoO was an action.</p><p></p><p>Upon review, it seems the follwing is true:</p><p></p><p>1. You can change the opponent for Dodge upon ANY action. Note that this is NOT restricted to your own actions, which is also interesting.</p><p></p><p>2. Actions are: Standard Action, Move Action, Full-round Action, Free Action (only taken during another action), Swift Action, and Immediate Action.</p><p></p><p>So, technically, you could change opponents for dodge once per any action of anyone. I would, personally, not include Free Actions, Swift Actions or Immediate Actions since they only occur when another action is happening - in the case of immediate actions, that action is someone else's but still....</p><p></p><p>That's pretty close to a blanket +1. About the only time it is not, I think, would be when you provoke mutiple AoOs during one action.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 3013009, member: 111"] My mistake. I was thinking AoO was an action. Upon review, it seems the follwing is true: 1. You can change the opponent for Dodge upon ANY action. Note that this is NOT restricted to your own actions, which is also interesting. 2. Actions are: Standard Action, Move Action, Full-round Action, Free Action (only taken during another action), Swift Action, and Immediate Action. So, technically, you could change opponents for dodge once per any action of anyone. I would, personally, not include Free Actions, Swift Actions or Immediate Actions since they only occur when another action is happening - in the case of immediate actions, that action is someone else's but still.... That's pretty close to a blanket +1. About the only time it is not, I think, would be when you provoke mutiple AoOs during one action. [/QUOTE]
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