Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dodging Fireballs and other Readied Action Sheneigans
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tovec" data-source="post: 6146125" data-attributes="member: 95493"><p>Too true. IRL a fireball's effects should knock people back because of the compression from the fireball.</p><p></p><p></p><p></p><p>By 3e rules? I don't have those books.</p><p></p><p>By 3.5 rules?</p><p></p><p>So there is NO WAY to ready the action against "glowing light before fireball goes off" because that is part of it going off. Prepare for "when the caster casts fireball" then when he does you move 20 feet (or w/e distance) and then the caster adjusts to your new position AS it is cast. There is no way to do AS he casts. It is an interruption at which point the cater resumes. So, (1) how do you know where he is going to lob it, (2) how do you avoid it? Interruption can be before but not DURING the event, as the event itself is what the person wants to avoid and has no adequate way of doing so.</p><p></p><p>EDIT: To specify "when the area glows" is not nearly good enough. The area glows as an instantaneous effect. It happens immediately and in a sudden moment. You can't break it down by part of the effect before the next part of the effect. As written in SRD you can do it before he acts, at which point he can alter how he acts according. It is meant to allow you to react or respond differently after knowing what would have happened after your normal turn. It is NOT meant to break the spell economy or otherwise screw casters or anyone else out of their actions. If your prepared action goes off before the caster then the caster can adjust as he normally would have if you had kept your initiative.</p></blockquote><p></p>
[QUOTE="Tovec, post: 6146125, member: 95493"] Too true. IRL a fireball's effects should knock people back because of the compression from the fireball. By 3e rules? I don't have those books. By 3.5 rules? So there is NO WAY to ready the action against "glowing light before fireball goes off" because that is part of it going off. Prepare for "when the caster casts fireball" then when he does you move 20 feet (or w/e distance) and then the caster adjusts to your new position AS it is cast. There is no way to do AS he casts. It is an interruption at which point the cater resumes. So, (1) how do you know where he is going to lob it, (2) how do you avoid it? Interruption can be before but not DURING the event, as the event itself is what the person wants to avoid and has no adequate way of doing so. EDIT: To specify "when the area glows" is not nearly good enough. The area glows as an instantaneous effect. It happens immediately and in a sudden moment. You can't break it down by part of the effect before the next part of the effect. As written in SRD you can do it before he acts, at which point he can alter how he acts according. It is meant to allow you to react or respond differently after knowing what would have happened after your normal turn. It is NOT meant to break the spell economy or otherwise screw casters or anyone else out of their actions. If your prepared action goes off before the caster then the caster can adjust as he normally would have if you had kept your initiative. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dodging Fireballs and other Readied Action Sheneigans
Top