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<blockquote data-quote="Cleon" data-source="post: 8861036" data-attributes="member: 57383"><p>Okay, starting with the Stone Giant Wight.</p><p></p><p>Size, type and alignment look OK.</p><p></p><p><strong>Armor Class</strong> is OK.</p><p><strong>Hit Points</strong> are OK. We can always modify them later to make it tougher or weaker.</p><p><strong>Speed</strong> is OK.</p><p></p><p>However, <strong>Ability Scores</strong> seem underwhelming. If it's a legendary figure shouldn't they be a bit better than an ordinary stone giant / wight?</p><p></p><p>Apart from CON (+6) the Dodking's physical modifiers are the same as an SRD Stone Giant (STR +6, DEX +2, CON +5) and its mental modifiers are identical to a standard Wight (INT +0, WIS +1, CHA +2).</p><p></p><p>I'd consider bumping up at least the Charisma and wouldn't be against a slight tweak upwards of some or many of the other ability scores.</p><p></p><p>It depends what you're aiming for: Is this guy just a jumbo-sized wight or THE GIANT KING OF THE BARROW DEAD?</p><p></p><p>If the latter, I'd expect mental attributes closer to, say, a Vampire than a common or garden Wight.</p><p></p><p>The <strong>Saves</strong> and <strong>Immunities</strong> are fine.</p><p></p><p>I note that its <strong>Damage Resistance</strong> works against silvered nonmagical weapons unlike a standard 5E Wight's "bludgeoning, piercing, and slashing from nonmagical attacks <span style="color: red">that aren’t silvered</span>".</p><p></p><p>I presume that's deliberate rather than an omission and it's OK by me.</p><p></p><p><strong>Skills</strong> are a combination of a Wight and a Stone Giant but the numbers seem off. If it has single proficiency in Athletics its +5 proficiency bonus would give it Athletics +11. However a Stone Giant has a +3 proficiency bonus and Athletics +12, suggesting it either has double proficiency (which'd make Athletics +16) or an arbitrary +3 bonus on top of its PB (which'd make Athletics +14).</p><p></p><p>The higher proficiency bonus also means it should have Perception +6 and Stealth +7, which also gives it passive Perception 16 rather than 14.</p><p></p><p>I can go along with the 120 ft. darkvision in <strong>Senses</strong> despite wights and stone giants only having 60 ft. darkvision. If it's good enough for a drow it's good enough for a dodking.</p><p></p><p>Finally, shouldn't it have a Stone Giant's "<em><strong>Stone Camouflage.</strong></em> The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain" ability?</p><p></p><p>I'll leave quibbling about the <strong>Actions</strong> for a later post.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8861036, member: 57383"] Okay, starting with the Stone Giant Wight. Size, type and alignment look OK. [B]Armor Class[/B] is OK. [B]Hit Points[/B] are OK. We can always modify them later to make it tougher or weaker. [B]Speed[/B] is OK. However, [B]Ability Scores[/B] seem underwhelming. If it's a legendary figure shouldn't they be a bit better than an ordinary stone giant / wight? Apart from CON (+6) the Dodking's physical modifiers are the same as an SRD Stone Giant (STR +6, DEX +2, CON +5) and its mental modifiers are identical to a standard Wight (INT +0, WIS +1, CHA +2). I'd consider bumping up at least the Charisma and wouldn't be against a slight tweak upwards of some or many of the other ability scores. It depends what you're aiming for: Is this guy just a jumbo-sized wight or THE GIANT KING OF THE BARROW DEAD? If the latter, I'd expect mental attributes closer to, say, a Vampire than a common or garden Wight. The [B]Saves[/B] and [B]Immunities[/B] are fine. I note that its [B]Damage Resistance[/B] works against silvered nonmagical weapons unlike a standard 5E Wight's "bludgeoning, piercing, and slashing from nonmagical attacks [COLOR=red]that aren’t silvered[/COLOR]". I presume that's deliberate rather than an omission and it's OK by me. [B]Skills[/B] are a combination of a Wight and a Stone Giant but the numbers seem off. If it has single proficiency in Athletics its +5 proficiency bonus would give it Athletics +11. However a Stone Giant has a +3 proficiency bonus and Athletics +12, suggesting it either has double proficiency (which'd make Athletics +16) or an arbitrary +3 bonus on top of its PB (which'd make Athletics +14). The higher proficiency bonus also means it should have Perception +6 and Stealth +7, which also gives it passive Perception 16 rather than 14. I can go along with the 120 ft. darkvision in [B]Senses[/B] despite wights and stone giants only having 60 ft. darkvision. If it's good enough for a drow it's good enough for a dodking. Finally, shouldn't it have a Stone Giant's "[I][B]Stone Camouflage.[/B][/I] The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain" ability? I'll leave quibbling about the [B]Actions[/B] for a later post. [/QUOTE]
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