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<blockquote data-quote="Cleon" data-source="post: 8875353" data-attributes="member: 57383"><p>Okay, next we have <strong>Armor Class</strong> 21 (see equipment).</p><p></p><p>And in equipment is… nothing that provides any AC modifiers.</p><p></p><p>Isn't it more usual to list the armour-relevant equipment in the AC, not just put in a reference, such as, I don't know "<strong>Armor Class</strong> 21 (<em>armor of the dead, ring of protection</em>)".</p><p></p><p>I notice there's mention of a <em>black robe of the archmagi</em> in Magic Resistance, but (a) that item would give AC 16 with your Dodkong's DEX 13 (+1) or AC 17 if you used the (+2) Dexterity modifier it's listed as having for some reason.</p><p></p><p>That Dex bonus is a point too high. Indeed, ALL its ability bonuses are a point higher than their scores should give them (STR 23 gives +6 not +7, all the way to CHA giving +4 not +5).</p><p></p><p>Why is this?</p><p></p><p>Wouldn't it be easier to increase all the Dodkong's ability scores by 2 and have the same bonuses.</p><p></p><p>Also, I just mispelled its name to "Dongkink", briefly wondered how I could possibly have mistyped it so badly, then corrected it.</p><p></p><p>I suspect a monster with that name has difficulty being respected by PCs.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8875353, member: 57383"] Okay, next we have [B]Armor Class[/B] 21 (see equipment). And in equipment is… nothing that provides any AC modifiers. Isn't it more usual to list the armour-relevant equipment in the AC, not just put in a reference, such as, I don't know "[B]Armor Class[/B] 21 ([I]armor of the dead, ring of protection[/I])". I notice there's mention of a [I]black robe of the archmagi[/I] in Magic Resistance, but (a) that item would give AC 16 with your Dodkong's DEX 13 (+1) or AC 17 if you used the (+2) Dexterity modifier it's listed as having for some reason. That Dex bonus is a point too high. Indeed, ALL its ability bonuses are a point higher than their scores should give them (STR 23 gives +6 not +7, all the way to CHA giving +4 not +5). Why is this? Wouldn't it be easier to increase all the Dodkong's ability scores by 2 and have the same bonuses. Also, I just mispelled its name to "Dongkink", briefly wondered how I could possibly have mistyped it so badly, then corrected it. I suspect a monster with that name has difficulty being respected by PCs. [/QUOTE]
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