Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Dodkong minions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 9062600" data-attributes="member: 57383"><p>Speaking of DEX, is Dexterity 15 like a regular Stone Giant enough?</p><p></p><p>A Lich has DEX 16 (+3), which is quite decent for a spellcaster, so I'd consider giving the Dodkong DEX 17 (+3) which'd also bump its AC up to 18.</p><p></p><p></p><p></p><p>Makes sense.</p><p></p><p>The 5E Lich has five extra languages, but it also has a much higher INT than the Dodkong. Terran and Undercommon makes two languages, so its INT bonus matches the number of bonus languages like the Lich's five does.</p><p></p><p>You might have noticed I didn't mention the rough draft's <em><strong>Saved by the Shadows</strong></em> in the above.</p><p></p><p>The descriptive text for that is identical to <em><strong>Legendary Resistance</strong></em> so what's the point in renaming it? Just give it <em><strong>Legendary Resistance (5/Day)</strong></em> instead.</p><p></p><p>Or alternatively, tweak the ability so the "Shadows" has some relevance.</p><p></p><p>Like, it doesn't work if the Dodkong is in sunlight, or it works like the <strong><a href="https://www.enworld.org/posts/9058987" target="_blank">Sacrifice Minion</a></strong> idea I came up with for souped-up version of the Cleon Special Cairn Wraith.</p><p></p><p>Thus:</p><p></p><p style="margin-left: 20px"><em><strong>Saved by the Shadows (X/Day) A.</strong></em> If the dodkong fails a saving throw while in dim light or darkness, it can choose to succeed instead.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Saved by the Shadows (X/Day) B.</strong></em> If the dodkong is hit by an attack or fails a saving throw, it can choose to sacrifice a shadow under its control that is within [<span style="color: red">60 (<em>or more<strong>?</strong></em>)</span>] feet. The shadow is destroyed, but the attack misses the dodkong or its saving throw succeeds.</p><p></p><p>The latter would require the Dodkong have a retinue of shadows to burn up to make saving throws.</p><p></p><p>However, if it has the Cairn Wight version of <em><strong>Death Grip</strong></em> it already creates shadow minions, plus it's easy enough to add some trait and/or ability so it usually has a retinue of shadows around it.</p><p></p><p>Or just give it standard <em><strong>Legendary Resistance (X/Day)</strong></em>.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9062600, member: 57383"] Speaking of DEX, is Dexterity 15 like a regular Stone Giant enough? A Lich has DEX 16 (+3), which is quite decent for a spellcaster, so I'd consider giving the Dodkong DEX 17 (+3) which'd also bump its AC up to 18. Makes sense. The 5E Lich has five extra languages, but it also has a much higher INT than the Dodkong. Terran and Undercommon makes two languages, so its INT bonus matches the number of bonus languages like the Lich's five does. You might have noticed I didn't mention the rough draft's [I][B]Saved by the Shadows[/B][/I] in the above. The descriptive text for that is identical to [I][B]Legendary Resistance[/B][/I] so what's the point in renaming it? Just give it [I][B]Legendary Resistance (5/Day)[/B][/I] instead. Or alternatively, tweak the ability so the "Shadows" has some relevance. Like, it doesn't work if the Dodkong is in sunlight, or it works like the [B][URL='https://www.enworld.org/posts/9058987']Sacrifice Minion[/URL][/B] idea I came up with for souped-up version of the Cleon Special Cairn Wraith. Thus: [INDENT][I][B]Saved by the Shadows (X/Day) A.[/B][/I] If the dodkong fails a saving throw while in dim light or darkness, it can choose to succeed instead.[/INDENT] [INDENT][/INDENT] [INDENT][I][B]Saved by the Shadows (X/Day) B.[/B][/I] If the dodkong is hit by an attack or fails a saving throw, it can choose to sacrifice a shadow under its control that is within [[COLOR=red]60 ([I]or more[B]?[/B][/I])[/COLOR]] feet. The shadow is destroyed, but the attack misses the dodkong or its saving throw succeeds.[/INDENT] The latter would require the Dodkong have a retinue of shadows to burn up to make saving throws. However, if it has the Cairn Wight version of [I][B]Death Grip[/B][/I] it already creates shadow minions, plus it's easy enough to add some trait and/or ability so it usually has a retinue of shadows around it. Or just give it standard [I][B]Legendary Resistance (X/Day)[/B][/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Dodkong minions
Top